Spectacularly Low Rasterizer score 😳
3DMark Project:
3DMark Build Version: 200
Date: 10-07-2014
Time: 22:52:30
Project Name:Home PC 100714
Comments: P3 850, 768 MB & GT 520 PCI, Full tweaks, No OC
Project Settings (Template):
Rendering Platform: Internal (NVIDIA GeForce GT 520)
Resolution: 800*600
Color Depth: 16-bit Color
CPU Optimization: Intel(r) Pentium(r) III
Z-Buffer: 16-bit
Frame Buffer: Triple buffering
Refresh Rate: VSync Off
Looping: Disabled
Texture Format: 16-bit, 4444 RGBA
Run Tests: Once
Title Screen: Shown
Test Results:
3DMark Result : 5,486 3DMarks
Synthetic CPU 3D Speed : 11,970 CPU 3DMarks
Rasterizer Score : 457 3DRasterMarks
Game 1 - Race: 64.3 FPS
Game 2 - First Person: 47.8 FPS
Fill Rate : 47.4 MTexels/s
Fill Rate With Multi-Texturing : 48.3 MTexels/s
2MB Texture Rendering Speed: 25.1 FPS
4MB Texture Rendering Speed: 24.9 FPS
8MB Texture Rendering Speed: 24.7 FPS
16MB Texture Rendering Speed: 24.4 FPS
32MB Texture Rendering Speed: 23.9 FPS
Bump Mapping Emboss, 3-pass: 24.7 FPS
Bump Mapping Emboss, 2-pass: 24.9 FPS
Bump Mapping Emboss, 1-pass: 25.2 FPS
Point Sample Texture Filtering Speed: N/A
Bilinear Texture Filtering Speed: N/A
Trilinear Texture Filtering Speed: N/A
Anisotropic Texture Filtering Speed: N/A
6 Pixel/individual: N/A
6 Pixel/strips: N/A
25 Pixel/individual: N/A
25 Pixel/strips: N/A
50 Pixel/individual: N/A
50 Pixel/strips: N/A
250 Pixel/individual: N/A
250 Pixel/strips: N/A
1000 Pixel/individual: N/A
1000 Pixel/strips: N/A
System:
Windows Version: Windows 5Service Pack 2, Build 2600
DirectX Version: 7.07.07.0904
Bios Version: Not detected
Bios Date: Not detected
Total Physical Memory: 760 MB
Free Physical Memory: 578 MB
Processor:
Processor Type: Unknown
Processor Speed: 850 MHz
Processor Caps: MMX SSE
L1 Cache Size: 32 KB
L2 Cache Size: None
Desktop:
2D Display Adapter Name: Not detected
2D Display Adapter Driver Date: Not detected
Monitor Name: Not detected
Monitor Driver Date: Not detected
Desktop Resolution: 1280*1024
Desktop Color Depth: 32-Bit Color
3D Accelerator:
Name: NVIDIA GeForce GT 520
Driver Name: nv4_disp.dll
Driver Version: 0.00.00.0000
Total Video Memory On Card: 801,699 KB
Total Texture Memory: 796,580 KB
Bus: AGP
Supported Features:
16-bit Rendering
32-bit Rendering
Point Sampling
Point Sampling With Mip-Mapping
Bilinear Filtering
Bilinear Filtering With Mip-Mapping
Trilinear Filtering
Specular Gouraud Shading
Vertex Fox
Range-Based Fog
Table Fog
W-Fog
Sub-Pixel Accuracy
Edge Antialiasing
Alpha Blending
Addivitive Alpha Blending
Multiplicative Alpha Blending
Vertex Alpha Blending
Vertex And Texture Alpha Blending
S3 Texture Compression
Supported 3D Display Modes:
640*480, 16bit color
800*600, 16bit color
1024*768, 16bit color
1280*720, 16bit color
1280*800, 16bit color
1280*960, 16bit color
1280*1024, 16bit color
1600*900, 16bit color
1680*1050, 16bit color
1920*1080, 16bit color
1024*576, 16bit color
640*480, 32bit color
800*600, 32bit color
1024*768, 32bit color
1280*720, 32bit color
1280*800, 32bit color
1280*960, 32bit color
1280*1024, 32bit color
1600*900, 32bit color
1680*1050, 32bit color
1920*1080, 32bit color
1024*576, 32bit color
Supported Texture Formats:
15-bit, 555 RGB
16-bit, 5551 RGBA
16-bit, 4444 RGBA
16-bit, 565 RGB
24-bit, 888 RGB
32-bit, 8888 RGBA