First post, by jesolo
- Rank
- l33t
I know this is a topic that has been discussed many times.
Having been a Sound Blaster (and compatible) sound card user all of my life, I've never bothered to even look at a GUS (due to limited or poor compatiblity with Sound Blaster/Adlib) but, now that I'm a bit older and more "open minded", I would like to hear people's opinion on the various GUS models that were available and which one they would consider to be the best pick.
What I've so far manage to find out:
- The original GUS models were based on the GF1 chip and later models based on the AMD InterWave chip.
- Sample rate on a GF1 based card decreases as the polyphony count increases. Not a problem with InterWave based chips.
- InterWave based sound cards can support the GUS Classic, provided you have at least 512 KB RAM installed - why and where is this required and how good is this compatiblity? Doesn't the InterWave chip have backwards compatibility with the GF1 chip?
- How good are the General MIDI samples on a GUS? Since these are customisable, I presume the quality varies from application to application? Based on recorded samples of game soundtracks that I've heard, it doesn't sound much better than a "generic" General MIDI compatible wave table synthesis sound card.
- None of the GUS models had hardware based Sound Blaster/Adlib emulation, except for the Ultrasound Extreme - would the Ultrasound Extreme then be the best pick of all of the models, considering that it also supports Sound Blaster Pro & Adlib hardware emulation? Since this is based on the ESS Audiodrive ES1688 sound chip, I presume it is 100 % compatible with these standards? No need for any software tsr's or drivers?