elianda wrote:
Excellent!
This also shows what I meant: The vspeed benchmark's top score is 4.79MB/s, scored by an ET4000AX card, and the CL-5422 (note that not all ET4000AX cards score as well, I wonder if that is due to BIOS settings, some cards having different clock/waitstate settings).
Both cards also are the top performers in Doom.
The Trident 9000i only scores 1.11 MB/s, so the ET4000 is more than four times as fast when it comes to vram speed.
That is why Tridents are so notorious. Note though that the Trident 8900D isn't nearly that bad, but still not exactly top-of-class.
Also fun to see how bad ATi was back then. They had big OEM deals, offering them relatively cheap and relatively feature-rich cards of decent quality, but they were never all that competitive. Their first 3d accelerators were a total joke as well.
Anyway, if you were to do the math...
Most games run in 320x200 or 320x240 256 colour mode.
Let's take 320x240. For 256 colours you need 1 byte per pixel, and 320*240 = 76800 bytes for a frame.
If you were to redraw the entire screen, like a game such as Doom does, at 1.1 MB/s, you can only get about 1100000/76800 = 14 fps max. The card just can't go faster than that.
At 4.79 MB/s you get 4790000/76800 = 62 fps, so pretty close to the ideal 70 fps framerate. And with vsync enabled, it should easily run 35 fps sustained, which is good enough for a very smooth experience.
Since Doom doesn't actually redraw the whole screen, but leaves some room at the bottom for the status bar, it might even be possible to reach 70 fps on an ISA card 😀