Reply 20 of 162, by Tetrium
- Rank
- l33t++
wrote:That's pretty much my approach. I think the problem some people have is that I tell it like it is, my experiences with 3DFX have not been good, so all I can tell of their products is what I experienced and I am a little bitter to them as I got tired of removing Voodoo 3 cards for people in the early 2000s when they brought in a machine because it wouldn't play a game or run an application they wanted to play/use. Am I going to tell other people not to like them? No, not really.
Some people are blinded by their fanboyism and think that their favorite company can do no wrong. This happens everywhere, not just Vogons - on gaming forums, it might be Sega. On synth forums it might be Roland. You get the picture - but I'll always tell it how I see it. Hell, I really like the Virge, but I cannot pretend to a second it was any good in 3D. Meanwhile I despise the Core 2 but can not for one moment honestly say it wasn't good in the games which were around at the time.
wrote:Oh it's not blind fangirlism with the 3dfx recommendations around here. Most of the recommendations are for three, definitely n […]
Oh it's not blind fangirlism with the 3dfx recommendations around here. Most of the recommendations are for three, definitely not hype bullshitty factors:
- Optimized drivers - 3dfx is nice in Pentiums, Cyrix6x86s, K6-2s, and even 486s. Far less overhead, sometimes faster than obviously faster cards (i.e. Geforce2) in these slower PCs
- More guaranteed game support - a lot of older games expected a 3dfx as that was the earliest common denominator of a 3d card that didn't suck (in a world of 3d cards that sucked, i.e. ViRGE, Matrox Mystique, etc). It's not just for Glide, but for early D3D caps and GL extensions as well (like paletted texturing)
- working, stable drivers 😀Even though I wrote a reproduction of a 3dfx dac filter (which I associate my nostalgia of 3dfx with) it's not about "What could have been best company ever voodoo5 6000 will rule the world" history revisionism with us..... though i've seen some of those kind of 3dfx fans overlapping with the same kind of "dreamcast couldve ruled the world and have shenmue 3 sonic adventure 3 and halo" fanatics you speak of, who probably learned about 3dfx post-closure and took it up as a hipster thing, also probably learning from the alternate Dreamcast system design that involved 3dfx.
My scorn for Nvidia actually began later with the GeforceFX series, which also launched their stupid "WAY IT'S MEANT TO BE PLAYED" marketing campaign, forcing long seconds of arrogant blurb on screen in the start of many AAA games.
I agree with both of you here...and yes, that "WAY IT'S MEANT TO BE PLAYED" was only adding extra annoyance and an extra click of the mouse to skip it, why the h*** advertise a product I already paid for? 🤣! It's absurd....and annoying 😵
One thing I always liked about 3DFX which hasn't been mentioned here is because they were (at least the first 2 Voodoos) 3D-only, which adds flexibility in what hardware I can pick from and I do like flexibility 😁. Adding in that many games used an API that's nostalgic to me (friend of mine had a Voodoo 1 which is in my possession now) and it's usability, I like it also because 3DFX doesn't exist anymore, making it more obscure, but at the same time it's more useful than Cyrix 🤣!
No 32 bit support? My Viper 550 (Diamond made TNT) did have 32 bit support and boy was it ever sloooooow! I ended up playing all my games on that card in 16 bit anyway.
And the fanboys...well, I think it's ok to be a fanboy, but it's certainly no good if this makes one blind (sometimes even blind for the obvious)