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First post, by buckeye

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I wanted to get Quake 1 running on my Win98 rig with higher than the default resolution. Here's my specs:

P3 450mhz.
384 mb ram
AGP Geforce3 Ti 200 128mb
Win98SE

So far what I've done is get the GOG quake for my XP rig but was unsuccessful in getting it to run at better than 640 x 480. My plan now is just get
original Quake CD and somehow get it working on the Win98 rig w/o a 3DFX card. PCI Voodoo's are crazy priced on Ebay right now. Is there anyway to
do this with a Geforce or should I just forget it and go with QuakeSpasm and etc.?

Asus P5N-E Intel Core 2 Duo 3.33ghz. 4GB DDR2 Geforce 470 1GB SB X-Fi Titanium 650W XP SP3
Intel SE440BX P3 450 256MB 80GB SSD Radeon 7200 64mb SB 32pnp 350W 98SE
MSI x570 Gaming Pro Carbon Ryzen 3700x 32GB DDR4 Zotac RTX 3070 8GB WD Black 1TB 850W

Reply 1 of 4, by Artex

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Are you setting the resolution on the command line/shortcut itself? (Quake.exe -width 1024 -height 1280?)

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Reply 2 of 4, by buckeye

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Tried that on the desktop shortcut, no dice. Tried moving the opengl32.dll out of the quake dir and using the nglide app also no dice. Do I need to delete all the graphics dll's out of the quake directory?

Asus P5N-E Intel Core 2 Duo 3.33ghz. 4GB DDR2 Geforce 470 1GB SB X-Fi Titanium 650W XP SP3
Intel SE440BX P3 450 256MB 80GB SSD Radeon 7200 64mb SB 32pnp 350W 98SE
MSI x570 Gaming Pro Carbon Ryzen 3700x 32GB DDR4 Zotac RTX 3070 8GB WD Black 1TB 850W

Reply 3 of 4, by Nopileus

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As said in the other thread, do not use nglide. The CD image is included with the gog release.

Delete the opengl32.dll, that's just for old voodoo drivers that didn't have full opengl support yet.
glquake should run just fine on your gf3 but you may want to use something like fitzquake 0.75 (newer doesn't work for me on win98) to get the visual effects missing in glquake. That is what i'm using on my 98 machine with a gf4 ti.

To set up fitzquake you simply download the .exe, drop it in the quake directory and set the resolution via a shortcut just like regular old glquake. The same procedure goes for most source ports.

Reply 4 of 4, by PhilsComputerLab

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^^ Yup, burn the CD image from the GOG Quake release. It's a full WinQuake installation.

Then install from that CD. It will ask you:

- Do you want GLQuake? Say yes.
Then:
- Do you have a 3dfx card? Say no.

The game should then work using GLQuake, but an older version.

Get the latest version, copy the files into the Quake folder, create a shortcut with the resolution settings and you're good to go.

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