First post, by Ozzuneoj
- Rank
- l33t
If this is too long, just read the bold parts. 😊
I've been rethinking my "retro gaming" builds lately and need some advice. I don't want to have "too many" systems, but I know that things will work best with a few different ones for different uses. My IBM 5150 with a 286 expansion card will give me the joy of playing pre-386 DOS games on a vintage computer, at some point I'd like to put together an ISA-only 386 or 486 but I simply don't have the motherboard and CPU to do this (I have everything else though!). And the top range of non-speed-sensitive Windows 98 and early XP games will likely be covered by my trusty 11 year old Epox 9NDA3J (Nforce 3 Ultra), Athlon 64 X2 4200+ and an AGP 6800GT.
But for that huge span between the late '80s and the late '90s Windows games I need something else.
I have a K6-2 500AFX in an FIC PA2013 2.0 (Revision 2.1) with 2MB Cache, 3 DIMM slots, 1 AGP, 4 PCI and 2 ISA.
The sound card conundrum is for another thread entirely (I have so many cards that it makes it extremely hard to choose), but in this thread I'd like to tackle the ins and outs of my various video card options.
First off, the goal of the system will be to handle as many games as possible with the highest speed and compatibility possible from the 386 era to the early Windows 9x era. The CPU will likely be underclocked most of the time, because it is so easy to do. Basically, any game that would benefit from a CPU better than a K6-2 500Mhz (without having speed problems) won't be played on this system and will instead be saved for something much faster. The vast majority of the games are going to be non-3D-accelerated DOS games that may or may not run in Windows. A Voodoo card may be added if I come across any games that require one and that wouldn't work on something newer.
I have an assortment of a couple dozen 3dfx cards ranging from the Voodoo Graphics, Rush, Voodoo 2, Banshee, V3, and V5. PCI and AGP versions of most (though the vast majority are either PCI V1\V2 or AGP V3 cards).
I have several 1998 or later nvidia cards such as Velocity 4400 TNT 16MB AGP, TNT 2 Pro, TNT2 M64, Vanta, Geforce 2 MX\MX200\MX400, Geforce 3 Ti200, Geforce 4 MX, Geforce 4 Ti, FX5950, 6800GT... almost all AGP, but a couple are PCI.
I also have several S3 Trio, Virge DX\VX and others.
Matrox cards from the Millennium, Mil2, G100, Mystique and other newer ones.
So... what would you guys choose? Something with nice sharp VGA output would be nice, but compatibility and speed is paramount. I'll either be running the system on my HP P1230 (21" Diamond Pro rebrand) or on an LCD of some sort.
Does AGP provide any benefits in DOS and early Windows games? Does it cause any problems at all? Why do people tend to lean toward PCI cards when there are so many good AGP models out there for cheap?
I've read grand things about S3 cards being nearly universally compatible for DOS games but I have had minor graphics corruption in my previous Socket 7 build (with a 430HX Tyan board) in Alien Logic that appeared on a Virge DX and a VX but went away when using a Matrox card. I also can't help but doubt that they are as fast as it gets, even in DOS, when compared to nvidia cards that are much newer. Smooth desktop operation in Windows 98SE (without the crazy 3rd party service packs) would also be nice, and I again have my doubts about a 4MB S3 Virge being perfect.
I have a pretty decent selection of brands and for now I'm leaning toward a Hercules 3D Prophet II MX (Geforce 2 MX) since it apparently has a solid 350Mhz RAMDAC so should give good image quality... but I don't know if this is a wise choice for the oldest games I might be playing. I've seen the compatibility chart that's been floating around, but it honestly doesn't show many games that I intend to play, so its only so helpful to me.
Any suggestions are welcome!
Now for some blitting from the back buffer.