First post, by rishooty
It seems I've built my all in one retro rig last year just for the challenge, because lately nostalgia in general has lost much of its appeal to me. I've already gotten rid of a ton of stuff, and now that emulation has improved for most systems i'm now getting rid of every vintage game system except for the xbox(which atm has terrible emulation on 360 to practically none on pc).
Basically due to life events, my priorities changed. I now no longer care about accuracy and just care about as long as I have access to most games worth playing without more hardware in my bedroom. You may remember my posts here getting w98 to work, and as of redoing it fairly recently it runs beautifully:
- 2TB Seagate SSHD
-Windows ME w/ custom dos mode
-Windows XP SP3
-Linux Mint
All above OS's are heavily optimized, tweaked, and patched.
Ex. ME makes full use of 2gb, breaks hdd limits, uses sata drivers, etc)
In-Win V500 MicroAtx Beige
ASRock 775i65G R3.0
Intel Core2Quad Q6700 2.600Ghz + Noctua NHU9B
2GB DDR400
BFG Geforce 7800GS, 256MB, AGP
Aureal Vortex 2 AU8330 + 4MB Monster Wavetable Card
Gotek Floppy Emulator, Generic DVD drive
EVGA SuperNova 550w Gold
Generic Card Slot
Linksys WMP54G PCI wifi
Noctua 92mm and Noctua 80mm case fans.
UniComp UltraClassic Model M
Dell FP2007
Microsoft Intellimouse
As you can tell my perfectionism clouded my judgement and I spent stupid amounts of money on this... and yet I've just never gotten around to using it beyond a few hours of game testing. The only reason it even stays around is simply because of the fact that I put so much effort into making it.
So, main question... is there anything that DOESN'T work on modern windows? Like have no patches, workarounds, or any fan support whatsoever?
And if so, is windows xp a good enough retro os? Because at the very least I can make a very portable mini itx to replace this, and I'm aware much of the compatibility issues have to do with games wanting a 32bit os and directx 9.