Classic Games with CD Audio

Discussion about old PC hardware.

Re: Classic Games with CD Audio

Postby clueless1 » 2017-11-11 @ 00:23

@leileilol - thanks. I looked it up and it is Blood. Although, I don't think the CD-Audio music is just a recording of the GM, but you can use GM or FM for music instead of CD-DA.
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Re: Classic Games with CD Audio

Postby dr.zeissler » 2017-11-11 @ 10:41

Hexen2 had Midi and CD-Audio AFAIK
CPU: PII 133-333 MOBO: SNI-D981 RAM: 512- FDD: Dualfloppy 3,5"HD/5,25"HD - 3,5"HD - 5,25"DD ISA-Catweasel HDD: 2x40GB - DVD
ISA(3): Audician32-S2Dreamblaster - GusACE PCI(3): Monster3D- Intel NW AGP(1): Matrox G200 8MB
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Re: Classic Games with CD Audio

Postby aop » 2017-11-11 @ 20:52

elianda wrote:Daemon Tools 3.47 plays CD-Audio fine in games if you put the CD-Audio from Daemon Tools on a separate Wave device.

Like I asked before: how do I do that?

I have the EWS64 currently installed on my retro PC but can't figure out how to put the CD-audio from Daemon Tools to separate wave device.
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Re: Classic Games with CD Audio

Postby aop » 2017-11-15 @ 13:18

Bump, I'd really like to know how to setup the Daemon Tools analog audio emulation for games.
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Re: Classic Games with CD Audio

Postby dr.zeissler » 2017-11-15 @ 13:25

The is an option to allow analoge audio.
CPU: PII 133-333 MOBO: SNI-D981 RAM: 512- FDD: Dualfloppy 3,5"HD/5,25"HD - 3,5"HD - 5,25"DD ISA-Catweasel HDD: 2x40GB - DVD
ISA(3): Audician32-S2Dreamblaster - GusACE PCI(3): Monster3D- Intel NW AGP(1): Matrox G200 8MB
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Re: Classic Games with CD Audio

Postby aop » 2017-11-15 @ 23:18

dr.zeissler wrote:The is an option to allow analoge audio.

Yes, I have turned on the analog audio emulation in Daemon Tools 3.47 but I'm not getting any CD-audio in my games yet because there are additional steps elianda mentioned but didn't elaborate:
elianda wrote:Daemon Tools 3.47 plays CD-Audio fine in games if you put the CD-Audio from Daemon Tools on a separate Wave device. Better sound cards bring up to 8 wave devices.

I have no idea how to do that.
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Re: Classic Games with CD Audio

Postby dr.zeissler » 2017-11-16 @ 06:01

Change digital audio from the real cd-drive to the deamon-drive, or swap the assignments.
e.g. (D) CD-Drive/ (E) Deamontools => (D) Deamontools/ (E) CD-Drive
CPU: PII 133-333 MOBO: SNI-D981 RAM: 512- FDD: Dualfloppy 3,5"HD/5,25"HD - 3,5"HD - 5,25"DD ISA-Catweasel HDD: 2x40GB - DVD
ISA(3): Audician32-S2Dreamblaster - GusACE PCI(3): Monster3D- Intel NW AGP(1): Matrox G200 8MB
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Re: Classic Games with CD Audio

Postby aop » 2017-11-16 @ 20:50

dr.zeissler wrote:Change digital audio from the real cd-drive to the deamon-drive, or swap the assignments.
e.g. (D) CD-Drive/ (E) Deamontools => (D) Deamontools/ (E) CD-Drive

That's not what I'm after and not what elianda was talking about. That requires WDM drivers to allow kernel streaming but WDM drivers are very slow and not really an option unless you are running a fast CPU (for example in PhilsComputerLab tests they caused up to 40% perf loss on Super Socket 7 rig: https://youtu.be/TC01uiyuJxI?t=327). elianda talked about setting Daemon Tools analog audio emulation on separate Wave device but I can't find anything about that from google or this forum.

My setup already was C/D being harddrives and E being Daemon-Tools and F the real CD-ROM drive.
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Re: Classic Games with CD Audio

Postby BLockOUT » 2017-11-16 @ 22:27

would love to see a goket cdrom emulator with bin cue support. many of my cdrom drives are just dying
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Re: Classic Games with CD Audio

Postby aop » 2017-11-17 @ 21:47

BLockOUT wrote:would love to see a goket cdrom emulator with bin cue support. many of my cdrom drives are just dying

This.

It would also help with reducing the CPU load of emulation if the emulation is done with dedicated hardware. It would also allow for proper CD-audio for older PCs without using an actual CD-ROM.

I really dislike using CD-ROM drives because they are slow and loud and the original media doesn't alst forever.
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