wierd_w wrote on 2024-03-22, 15:22:Returning to the 'Games!' Angle... […]
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Returning to the 'Games!' Angle...
The massive market implosion of Atari (after an infamously rushed 2600 game that was waay over-invested caused an investor speculation panic, by being an absolute bomb) meant that the US market was 'Averse' to selling 'Game Systems'.
This persisted for quite some time, and stayed that way until investors were placated by Nintendo, which proudly proclaimed their CIC/NES10 lockout chip would prevent a massive release of low quality games from undermining consumer expectations, and would help assure a marketable and high quality platform and experience. (Which is what the 'Nintendo Seal of Approval' quality sticker was all about.)
This is about the same time window in which Commodore USA and Texas Instruments were trying to pricewar themselves into extinction, (approx 1985 ish) and 'boxy, "big business" machines' tried STUDIOUSLY to distance themselves from being 'toys'.
This is among the reasons Commodore USA did not market Amiga like its EU counterpart did ('games' being toxic to VC, locked in a costly pricewar with a rival for the lower-cost home PC market with TI, IBM's XT was 'meant for grown up business stuff!', etc.)
Trying to sell Amiga in a different market segment (video editing/publishing) makes a lot more sense, given this environment.
Those problems did not exist in the EU market.
Consumers saw a very good, feature-rich home PC, the EU matket had a flowering cottage game industry (kids got computers for the first time, realized they could make stuff 'just as good, or better!' Than commercial stuff from the US, AND DID SO) and the kids got a lot of bang for that admittedly pricy buck.
I think that might sum it up pretty well.
BitWrangler also said that the "Amiga peaked earlier in the US, prior to mass web use and AGA", which I think fits the picture.
In older US media from before ~1990, the Amiga still seems to be mentioned, at some point.
For example, not long ago I spotted an A1000 in an rerun of an episode of "Miami Vice", an 80s show.
The Amiga was sitting on a desktop, displaying the blue/white workbench. The episode was from, I don't know, 1985/86?
Meanwhile here in Europe ('87+), the A500 was often being mentioned in press and on TV.
It was the equivalent to the C64 in terms of popularity, I suppose.
I guess that's also why parents were willing to buy their kids an pricey Amiga 500.
Commodore as a company must have felt like part of the family already (like AEG, Volkswagen, Siemens or Bosch etc in case of Germany).
Probably because parents or family members had gotten accustomed to a PET, VC20 or C64 years before already.
But of course, that bed room computer was nothing someone could be using in office.
Not because of technical reasons, but because of saving someones face.
It wasn't a serious piece of office equipment, like the Amiga A1000 or later on, the A2000 was.
Using it in an office of a reputable company would be the computer equivalent
to an employee wearing an open Hawaiian shirt, a hairy chest, shorts and sandals.
That simply wasn't acceptable. Not in the prudish office structures of the 80s.
And that was the dilemma really, I'm afraid. Or one of it, I suppose.
The A500 was widely available and cheap, but it had the image (reputation) of a toy computer.
Which is kind of sad, because A500/A2000 were siblings on an electric level. They had shared same Workbench disk set, for example.
And the A1000 was oudated/nolonger available by late 80s, leaving the expensive A2000 to be the only remaining alternative.
Not that it was bad somehow, it even had a 32-Bit processor slot that could be used to get rid of several bottle necks (quick memory, 68020 or 68030 CPU and FPUs).
If there had been a cost-reduced A500 motherboard in an A1000 chassis.. Who knows?
It perhaps would have sold as an user-friendly Turbo XT alternative, still.
The Commodore 128D had gotten the same chassis, after all and it wasn't bad.
And OCS and ECS already had supported higher resolution modes than what AGA had to offer later on.
On machines running in PAL mode, at least.
"Perhaps the most well known graphics mode of the Original Chip Set was the HAM mode,
which enabled the display of up to 4096 colours at once on the screen in up to 368 x 482 (NTSC) or 368 x 580 (PAL) resolution.
This screen mode is also known as HAM6, to differentiate it from the HAM8 mode of the AGA Machines. The way HAM6 modes work is somewhat complex."
Source: https://theamigamuseum.com/the-hardware/the-a … -graphic-modes/
On desktop (non-HAM modes) the situation was similiar:
"HiRes
640×200 @ 60Hz (NTSC)
640×256 @ 50Hz (PAL)
12 bit color depth (4096 colors)
up to 16 colors
HiRes Laced
640×400 @ 60Hz (NTSC)
640×512 @ 50Hz (PAL)
12 bit color depth (4096 colors)
up to 16 colors"
Sources: https://amiga.lychesis.net/articles/ScreenModes.html
On a 100Hz TV or green monitor with afterglow, the flickering was bearable, I suppose.
If a flicker-fixer circuit was being available, even more so.
By mid-late 80s, multisync monitors became more common place in general, I believe.
So either way, it was still better than an Turbo XT with CGA graphics (640x200 mono vs 640x256 16 col).
Rivaling Hercules graphics was still a challenge for the Amiga, though. Hercules even had rivaled VGA for while, still.
The many grayscales (mono screen, via RCA output) might have helped a bit to smoothen the display, however.
Anyway, the Amiga also was on decline here in Europe after 1990s, I think.
(Edit: Or rather, Western Europe. Can't speak for whole Europe, of course. That's why I'm limiting myself to my place mostly here.)
But not as a games computer (there were lots of new games being released still; hardware upgrades, too!), but as an application platform.
In the 1980s, the Amiga was still seen as a general purpose computer, just like the Atari ST (-> Calamus and DTP).
There were serious people with serious hobbies/interests who wrote applications for the platform - as if it was an Atari ST, IBM PC or Mac.
Things not related to fun, games or entertainment. Okay, art and music maybe, yes, though. Everyone loved fractals, too! 😁
But somewhen shortly after 1990s this had ended or changed. Not sure how to put it into words.. Edit: Or should I've said "fell out of fashion", rather?
If we look at books about astronomy, telecommunications (fax software, terminal programs, packet radio etc) or DTP, CAM/CAD programs, I mean.
All those seemingly "boring" programs or productivity software (databases, networking software, accounting sofware etc) went away on Amiga.
There were less and less books that did cover the Amiga as a tool.
Things like electronic construction sets or robot arms previously had supported computer interfaces on Apple II, C64/128, PC, Mac, Amiga etc.
After 1990, merely the IBM PC and to a degree, the Macintosh saw continued support in this category.
But on Amiga? Most of these things never had seen Kick/Workbench 2.0 or higher.
From my point of view, the golden age for applications was Amiga OS 1.x (Kick/WB 1.x) thus.
Personally, I noticed this decline with a book called "Highlight Amiga", which was a fine raytracing book.
The first book from about ~1990 still had covered the Amiga, while subsequent releases were moving to PC.
First on DOS w/ (S)VGA graphics, then on Windows 3.x and finally Windows NT.
The author(s) kept track with technological development of the time, I think.
PS: There's also an 80s episode about the A1000 running Deluxe Paint..
Commodore Amiga 1000 ZDF Computer Corner Electronic Arts
https://www.youtube.com/watch?v=V6ahBmAygOE
https://www.youtube.com/watch?v=d0nkPLVBYVg
Some more games, C64 and A1000 (also has footage of GEOS 1.2):
Computerzeit 1986 Commodore 64 / Amiga Spiele Teil II
https://www.youtube.com/watch?v=_glByI9xQ8A
Edit: Sorry for the long posting. It's night time in my place and these things got me thinking.
I hope that's okay. I didn't mean to alter history, or something. These are just some thoughts, after all. 😅
Edit: Update. Searched the web and found some more information.
[..] The C64 was still selling like crazy in 1990, while the A500 had dropped below the 1000 DM/350 UKP mark by then. Between these two, there was simply no space for another machine. The C128 had been discontinued for that very reason, despite selling better than the A500.
Introducing another machine between these two would have just hurt sales of the existing two options. It would have made an A500 look to expensive or the C64 to slow. Not to mention that a third incompatible platform would have been extremely stupid, especially as late as 1990.[..]
Source: https://forum.amiga.org/index.php?PHPSESSID=2 … 02556#msg702556
That's an interesting bit of information. Haven't looked at it this way.
So Commodore wasn't being able to produce another computer for serious users?