VOGONS


First post, by Marco

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Hello all,

I remember how mad i went back in the days when Sierra‘s latest games did require Dos4gw meaning nothing more than
- slow performance and
- 4mb RAM minimum

On my 386sx having 2mb only.
So I was looking around as heck to be able to effort 2 additional mb of ram.

I found here in an old entry 3 methods of using virtual memory (allocate more than you have to the dos extender):

http://ukrfaq.narod.ru/ru/game/games4mb.htm
(To be translated).

I will give it a try later this summer and get back here. Really really excited to see whether I could have saved the additional money (for slowmotion experience as QfG4 - in comparison to E.g. QfG1/3 with similar graphics running great with 1mb RAM demands only)

Br Marco

1) VLSI SCAMP 311 | 386SX25@30 | 16MB | CL-GD5434 | CT2830| SCC-1 | MT32 | Fast-SCSI AHA 1542CF + BlueSCSI v2/15k U320
2) SIS486 | 486DX/2 66(@80) | 32MB | TGUI9440 | SG NX Pro 16 | LAPC-I

Reply 1 of 3, by Marco

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So I meanwhile checked some of the proposed solutions. Unfortunately nothing worked:

1. Dos4gvm variables and virtual memory setting. No impact. Checked with pmode (attachment)
2. Qemm DPMI virtual memory. Did not increase available memory with pmode - available overall memory did not increase
3. Win311: also no way. Games didn’t even start. And mem only showed 2mb free memory no matter what I entered.

Anyway I have to admit that I tested everything with 32mb installed and tried to simulate little memory via smartdrv / lbacache. That might have impacted my test cases negatively. As soon as I get my old 386 mobo online again I will check with 2mb physical memory.

But I identified that games with pmode needed around 250kb less memory to start (tested with qfg4).

Cheers

Attachments

1) VLSI SCAMP 311 | 386SX25@30 | 16MB | CL-GD5434 | CT2830| SCC-1 | MT32 | Fast-SCSI AHA 1542CF + BlueSCSI v2/15k U320
2) SIS486 | 486DX/2 66(@80) | 32MB | TGUI9440 | SG NX Pro 16 | LAPC-I

Reply 2 of 3, by darry

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Considering that swapping to disk on a system likely running a slow disk in PIO mode (which is both slow and CPU intensive) would likely be excruciatingly slow gameplay wise if it worked, you are probably not missing much.

EDIT: It would still have been a nice proof of concept if it worked, but it likely would have been unusable in actual practice .

Reply 3 of 3, by Marco

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Update ah I’m excited.

Tested now with my 386sx using only 2mb physical RAM installed.

And yes.... it’s working with qemm /qdpmi and pmode extender. Incredible. I am happy 😀)))

Update:

Doom2: starting and running. Playable: 0%
QfG4: starting and running. Quite ok some loading time for texts and so an. But crashes after the first text window ingame. Might be a game issue since I think I had the same issue with emm386+32mb ram

1) VLSI SCAMP 311 | 386SX25@30 | 16MB | CL-GD5434 | CT2830| SCC-1 | MT32 | Fast-SCSI AHA 1542CF + BlueSCSI v2/15k U320
2) SIS486 | 486DX/2 66(@80) | 32MB | TGUI9440 | SG NX Pro 16 | LAPC-I