First post, by Vipachei
I ran into the usual problem of bad framerate with GZDoom and BD. Not just bad but literally 1 FPS on the big maps with tons of monsters. Reason: my rig is jank because I don’t usually game and it was more than enough for me: Xeon E3-1230 V2, Radeon R9 270X and 12 GB RAM. I’ve read somewhere that it’s related to poor single core performance so I need a better CPU to get a chance. But what is enough?
The problem is that I’m already infected with BD and can’t go back to vanilla ever again so I NEED to figure this out somehow.
I use GZDoom 4.11.3 with Brutal Doom Platinum 3.1.1. It works fine with standard map packs but drops dead on certain levels of Eviternity, Mayhem17 or anything that includes absurd amount of monsters. I tried Vulkan, tried OpenGL and tried software rendering, minimal difference. Tried turning dynamic lights off, lowering resolution, window mode, low settings, janitor mode, different versions of GZDoom, it made no difference. I’ve tried every suggestion available so the only thing left is to change my rig.
I won’t buy top+ hardware to play this so long story short: in your experience, what’s good enough to run this wonderful abomination at an acceptable framerate on complex levels?