d1stortion wrote:shamino wrote:Even older games can benefit from PC upgrades, but an old console game will always be an old console game.
This is PC centric snobbery at its best. I don't like the current consoles but one has to acknowledge the stuff that they did with this ancient hardware by PC standards.
I'm referring to the fact that console games don't scale. I didn't express that very well.
If a new console is even downward compatible at all, it doesn't improve the game any. You're just thankful that it still runs.
When a person upgrades their PC, they can jack up the details, view distances, resolution etc while achieving a better framerate. That much is a given. If a modding scene develops, then a future PC has the potential to do much more amazing things with that game.
For example, Morrowind on the XBox and the PC started out similar. Today they're dramatically different because the PC version scaled to people's newer hardware. The difference becomes extreme if you bring mods into it but even without that, just being able to max out the settings is a big improvement from what anybody could do when it was released, or what the XBox version is like.
I agree that consoles lead to more effort put into optimization than what the PC gets. With the PC, developers are more inclined to just raise the system requirements rather than spend time improving the code.