First post, by Gemini000
- Rank
- l33t
So I've been playing a bunch of Saints Row IV and I just recently obtained Mortal Kombat Komplete Edition, both on the PC, and something that bothered me with SR4 is also bothering me with MK, even though it might seem incredibly minor and trivial...
The cinematics play back at arbitrarily reduced framerates for "dramatic" effect!
Seriously, SR4's cinematics use the in-game engine yet run at a fraction of the framerate the rest of the game does for reasons I don't understand. (And with maximum detail settings the gameplay goes 60 FPS for the most part, dropping only in the more elaborate areas.) MK has pre-rendered cinematics so it makes sense that they would be at a lower framerate... except their "pre-rendered" cinematics were originally rendered with the in-game engine, so why didn't they just render the things with the in-game engine? Especially since the pre-rendered stuff is at lower than 1080p? >_>;
This has become my new modern gaming pet-peeve and I'm wondering if there's any other games which suffer from this: Gameplay that goes a full 60 FPS then drops to some arbitrarily low amount like 15 or 24 for "cinematics" that just use in-game elements anyways.
--- Kris Asick (Gemini)
--- Pixelmusement Website: www.pixelships.com
--- Ancient DOS Games Webshow: www.pixelships.com/adg