Reply 180 of 279, by gdjacobs
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- l33t++
wrote:What do you mean by 'approximation methods'? Interpolation is done between each frame/state, each frame/state is only broken down into so much detail (time/topology) so its always going to be an approximation. Approximations can be on the money though. Its not like they are always going to be wrong or slow 😀
Not what I meant. That's just convergence. You can iterate till you're happy so long as the algorithm does converge and your only limit will be your numerical representation precision. I meant simplified physical models that either have limitations in accuracy or applicability, but can work well enough for a particular purpose. Series expansions are ubiquitous examples.
wrote:Indeed, dependants all round, little room for parallelisation. That was my point.
Definitely doable, either by spatial or per object partitioning. Purely kinetic interactions are spatially localized. Magneto-kinetics on the other hand are quite a bit messier. This is, of course, a solution from first principles where a simplified model might be desired for computational efficiency.
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