maximus wrote:soviet conscript wrote:I know there are several XP era games that take advantage of duel core but my question is are there any XP era games that will NOT play due to multi cores?
I know of only one, the ever-problematic Need for Speed: High Stakes (not technically an XP era game). I was able to fix it with the Imagecfg tool. I expect this fix would work with any other game that objects to multiple processors. Also, dual-core AMD systems are rumored to have timing problems which are fixed by the the AMD Dual-Core Optimizer. Not sure if a dual-core Intel system would have those kinds of problems.
To the OP: if you're not planning on playing any games, you don't need to be picky. Any post-2006 Intel system should fit your needs. If you decide to play games and are worried about graphics card compatibility, though, allow me to recommend the ASRock 939Dual-SATA2 motherboard. This board has formed the basis for my primary gaming rig since 2005, and has not let me down yet. It has both an AGP and a PCI-e interface, which together would allow you to use practically any video card. Very handy 😀
Empire Earth and Star Wars: Jedi Knight: Dark Forces II also have issues with AMD dual-core CPUs without Dual Core Optimizer installed. I could not get Dark Forces II to even install on my Core 2 Quad system when it had XP (it insisted I did not meet the system requirements during its pre-install check); did not attempt Empire Earth after that. Grand Theft Auto: San Andreas should be considered a lost cause with multi-core systems, even if they are running Windows XP (and I would assume Grand Theft Auto: Vice City will have similar issues).
I would agree with the above poster about the ASRock board being a good choice as well. If you want an Intel-based solution, look for a board with a VIA PT800 series chipset, as it is fairly versatile depending on what the hardware OEM chooses to do. I would, however, caution that you avoid those ECS "support everything with cards" boards that were mildly popular a few years ago, as the daughter cards can be rough to find, and ECS hardware (especially older ECS hardware) has a nasty reputation for being unreliable.
Regarding the 4GB or 2GB - 2GB of DDR3 would probably yield somewhat better performance, at least that's what I would wager. My reasoning is that most older games don't demand 1-2GB of memory for themselves, and the extra speed of DDR3 will be more of an improvement than unused extra memory capacity. Regarding the 4GB limit in XP:
msdn.microsoft.com/en-us/library/window ... windows_xp
Also keep in mind that 32-bit Windows processes within a 32-bit client operating system are limited to addressing 2GB of memory unless the /3GB switch is set (more here: http://blogs.msdn.com/b/tom/archive/2008/04/1 … Redirected=true). Even some fairly modern games (like Skyrim) do not approach that 2GB limit, let alone 4GB. I wouldn't be that concerned with only having 2GB available to Windows XP (keep in mind that back in 2003-2004 when this stuff was state of the art, 512MB was still fairly expensive; 2GB was nearly unheard of) and would probably be inclined to lean towards faster memory than more memory if those were my options.