Reply 60 of 811, by RandomStranger
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TrashPanda wrote on 2022-11-04, 08:45:Sure except that its locked to cards that can run Vulkan Ray tracing which pretty much means its useless for the vast majority o […]
awgamer wrote on 2022-11-04, 08:26:Wow, New Vegas. Can't wait for Nvidia's RTX Remix to come out, should expand and speed up modding.
Sure except that its locked to cards that can run Vulkan Ray tracing which pretty much means its useless for the vast majority of people who either don't have a RT capable GPU or don't have one capable of running RT at playable levels. Its also heavily biased towards DLSS3 usage and well NVIDIA 4000 GPUs in general.
https://www.nvidia.com/en-au/geforce/news/rtx … x-announcement/
perhaps in the future when NVIDIA gets their heads out of their asses it might be opened up but right now initially its pretty much RTX 4000 GPU territory.
I do love the idea of it all but I fear it'll go by the way side like so many other cool ideas simply because nVidia likes to lock functions down to their cards.
Most thing goes like nVidia develops or buys something and makes it 100% proprietary. Someone else develops something similar and make it more open/fully open source. Then the one from nVidia dies off and either the open solution takes its place (adaptive sync) or the whole thing dies (physics acceleration in games). Proprietary stuff just can't get wind in their sails these days. As long as nVidia is willing to buy support it lives, but the moment they give up on it, developers also ignore it. No point wasting developer hours on features half your buyers can't use.

