Gunship 2000 controls

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Gunship 2000 controls

Postby Amigaz » 2008-12-23 @ 19:25

This is almost an embarassing question......but with what keys to you raise the collective to climb?
I'm missing the sheet with the keys to the game, I have them for my Amiga release of the game but they son't seem to work on the PC version..
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Re: Gunship 2000 controls

Postby retro games 100 » 2008-12-23 @ 19:44

cursor up key?
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Re: Gunship 2000 controls

Postby Amigaz » 2008-12-23 @ 20:51

retro games 100 wrote:cursor up key?


nope, I pressed all poossible keys...it must be a combination of two keys

I bet a guy from Malaysia here knows it :wink:
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Re: Gunship 2000 controls

Postby dh4rm4 » 2008-12-23 @ 23:59

SHIFT +
SHIFT -

from the docs listed on Lemon Amiga.

http://www.lemonamiga.com/games/docs.php?id=758
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Re: Gunship 2000 controls

Postby Amigaz » 2008-12-24 @ 00:24

dh4rm4 wrote:SHIFT +
SHIFT -

from the docs listed on Lemon Amiga.

http://www.lemonamiga.com/games/docs.php?id=758


Tried it, doesn't work

I already tried the Amiga controls as I wrote earlier
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Re: Gunship 2000 controls

Postby Davros » 2008-12-24 @ 19:44

I think its -/+ on the top row of the keyboard (as opposed to the numpad)
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Re: Gunship 2000 controls

Postby Amigaz » 2008-12-24 @ 20:22

Davros wrote:I think its -/+ on the top row of the keyboard (as opposed to the numpad)


Doesn't work
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Re: Gunship 2000 controls

Postby Kreshna Aryaguna Nurzaman » 2008-12-26 @ 15:32

Here's from my Gunship 2000 Tech. Supplement:

Flight Controls
Code: Select all
Action                           Keyboard
Cyclic Forward                   Up Arrow
Cyclic Back                      Down Arrow
Cyclic Left                      Left Arrow
Cyclic Left                      Right Arrow
Collective Up                    =
Collective Up Fast               Shift and =
Collective Down                  -
Collective Down                  Shift and -
Tail Rotor Left                  none or Left Arrow
Tail Rotor Left                  none or Right Arrow
Gear Up/Down                     3
Autopilot OnOff                  5
Next Waypoint                    6
Prev Waypoint                    7
Bay Open/Close                   8
Rotor Engage/Disengage           9
Auto-Hover                       0
Change One of Left MFD           z
Change Right MFD                 x
Low Limit -                      c
Low Limit +                      v


So yes, it is the - and = keys on top of the keyboard. By the way, have you engaged the rotor before raising the collective? Because if you press = wthout engaging the rotor first, then you'll only increase the engine throttle without actually increasing the collective at all (the engine sound will raise, but your chopper stays on the ground).
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Re: Gunship 2000 controls

Postby Geleterojo » 2019-6-05 @ 04:31

Sorry for the necro guys, but I am having exactly the same problem... Everything seems to work fine, menus, other controls both in flight and in game menus but no matter what if I engage the rotor (9) the rotor light turns green but the collective controls are irresponsive. Any idea, amigaz did you solve the problem back then?

Thanks in advance!
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Re: Gunship 2000 controls

Postby Zup » 2019-6-05 @ 04:49

Are you using english keyboard? I remember that old PC games from Microprose only respond to some keys when using english keyboard (i.e.: F-19 Stealth Fighter).

In pure DOS, you could boot without loading keyboard (no KEYB line in AUTOEXEC.BAT) or pressing some combination of keys (i don't remember if it was CTRL+F1, CTRL+ALT+F1 or CTRL+SHIFT+F1). In DOSBox some of that keys are taken by keyboard mapper, so your only option is NOT to use a KEYB command.
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Re: Gunship 2000 controls

Postby Geleterojo » 2019-6-05 @ 06:54

Thanks for your answer Zup.

I am a bit of a noob with DOSBox but I think I have no keyb command in the setting, the keyboard I am using is a spanish one and the game does not work in the two computers I already tried. The weird thing is that every other single control in the game works perfectly, both in the game and menus (somo missions start with the chopper already in flight and I can dive-climb-fire-use the map- everything but use the collective controls).
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Re: Gunship 2000 controls

Postby sf78 » 2019-6-06 @ 10:37

In DOS flight sims you pretty much HAVE to use US settings for keyboards if you want things like throttle etc. to work right. In DOS you need to use KEYB US command, but I don't know how it would work in DOSBOX?
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Re: Gunship 2000 controls

Postby Zup » 2019-6-09 @ 07:14

Geleterojo wrote:Thanks for your answer Zup.

I am a bit of a noob with DOSBox but I think I have no keyb command in the setting, the keyboard I am using is a spanish one and the game does not work in the two computers I already tried. The weird thing is that every other single control in the game works perfectly, both in the game and menus (somo missions start with the chopper already in flight and I can dive-climb-fire-use the map- everything but use the collective controls).


- Check that you really don't have that command on your AUTOEXEC.BAT (on a real PC) or in the [autoexec] section in dosbox.conf. If you use DOSBox, look in Windows Start Menu > DosBox > DosBox Options. The [autoexec] section are the last lines on that file.
- Also, you can try to switch keyboard layout before playing, typing KEYB US.
- Start your helicopter, then press 9 (to engage rotors). The red light on the torque gauge will change to green.
- After that, use the two keys between the 0 key and the backspace key to control the collective input.

Keep in mind that probably all the docs for Microprose simulators are written for english people, so the symbols match their keyboards. The = symbol is not the one on the 0 key (spanish layout) but the key that is at the left of backspace. To locate all the keys, you should look at this keyboard layout.

(You'll have the same problem with F-19 Stealth Fighter, F-117 Nighthawk, and probably every simulator written by Microprose)
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Re: Gunship 2000 controls

Postby Geleterojo » 2019-6-11 @ 06:01

Thanks a lot, the problem is solved using a single command KEYB US in dos box conf file...

But then I get into a differnete and more puzzling problem. The sim now works perfectly, but every time I get in contact with the enemy AFTER receiving some damages, the keyboard stops working, not completely, since I still can use the arrows and some commands like isner or delete, but the all the other keys (map, rotor, external views, fire, changing weapons, and so on) stop working. This is very strange and happens in two different systems... any idea?

And again, thanks a lot for your time, gentlemen.
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