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Reply 140 of 276, by MusicallyInspired

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You don't need a connection to play online. You do need a connection to activate it once, however. Then you can play it in Steam in offline mode like any other Steam title (that doesn't use GFWL).

Also, dedicated servers for PC confirmed.

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Reply 141 of 276, by sliderider

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MusicallyInspired wrote:

You don't need a connection to play online. You do need a connection to activate it once, however. Then you can play it in Steam in offline mode like any other Steam title (that doesn't use GFWL).

Also, dedicated servers for PC confirmed.

I think it's all pointless anyway because the only people it stops are the ones who think they can just do a straight copy of the DVD then hand the copy off to a friend. Anyone who is serious about playing a game illegally is going to find a cracked copy with the activation removed or a key generator.

What's really funny to me, though, is that by trying to protect themselves from piracy they may actually be creating more pirates. Example:

Person makes copy of game DVD and gives it to a friend

Friend tries to run game but is stonewalled by online activation.

Friend becomes pissed off at software company and becomes determined to run the game SOMEHOW.

Pissed off friend goes online and sees how easy it is to get cracked copies of every game and vows never to buy a game again. The end. Software company screws themselves out of every potential purchase that person might have made now and in the future.

Reply 142 of 276, by MusicallyInspired

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Not necessarily. For the most part, the people who would crack the game wouldn't buy it either way. So it really isn't a loss of revenue at all.

Also, keygens aren't going to work with Steam keys. I hear that Steam games can and have been cracked in the past, though. But that was years ago and I haven't heard of any since.

Yamaha FB-01/IMFC SCI tools thread
My Github
Roland SC-55 Music Packs - Duke Nukem 3D, Doom, and more.

Reply 143 of 276, by SKARDAVNELNATE

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MusicallyInspired wrote:

For the most part, the people who would crack the game wouldn't buy it either way. So it really isn't a loss of revenue at all.

I was all set to get the Balls of Steel edition before finding out it required Steam. There are also several games that I have legit copies of (box, disc, and manual) and have looked to crack just as a matter of convince. I hate having to register an account that I have no intention of using more that once or going online to access a single player campaign.

MusicallyInspired wrote:

I hear that Steam games can and have been cracked in the past, though. But that was years ago and I haven't heard of any since.

I've read that Portal 2 can be found in the wild.

Reply 144 of 276, by MusicallyInspired

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Yes, you aren't buying it anymore. But are you going to pirate it?

Yamaha FB-01/IMFC SCI tools thread
My Github
Roland SC-55 Music Packs - Duke Nukem 3D, Doom, and more.

Reply 145 of 276, by sliderider

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MusicallyInspired wrote:

Not necessarily. For the most part, the people who would crack the game wouldn't buy it either way. So it really isn't a loss of revenue at all.

Also, keygens aren't going to work with Steam keys. I hear that Steam games can and have been cracked in the past, though. But that was years ago and I haven't heard of any since.

Not everyone is a hardcore pirate, though. Some people do nothing but sit home and download every game in existence all day, that's true, but most people are mixed. They buy some games and download some games and how they perceive the software companies attitude towards it's customers often plays into their decision as to which one they want to buy and which one they would rather download for free. A software company that is in the newspapers every other day for suing people who downloaded their games instead of buying them is going to be pirated a lot more. Lawsuits don't discourage people from downloading games, music, movies or whatever, it just makes them that much more determined because they consider it as striking a blow for the little guy against the evil, corporate monster.

Reply 147 of 276, by Tetrium

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I did that a couple times. Tried a burned cdrom of a game, finding I really liked it then went out to purchase a couple copies 😁

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Reply 148 of 276, by Malik

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sliderider wrote:

Not everyone is a hardcore pirate, though. Some people do nothing but sit home and download every game in existence all day, that's true, but most people are mixed. They buy some games and download some games and how they perceive the software companies attitude towards it's customers often plays into their decision as to which one they want to buy and which one they would rather download for free. A software company that is in the newspapers every other day for suing people who downloaded their games instead of buying them is going to be pirated a lot more. Lawsuits don't discourage people from downloading games, music, movies or whatever, it just makes them that much more determined because they consider it as striking a blow for the little guy against the evil, corporate monster.

I strongly agree. That's a bold statement, my friend. I always feel the same way too. (It doesn't matter what others think, as long as what we're saying reflects the truth. If it's not true, well, that will be pretty obvious too.)

Anyway, let's bring back our topic to our Joker...errr... I mean our Star of the (Comedy) Show called Forever! Hehehehe....

(Sorry, Musically Inspired, I just can't stop making fun of this guy. It's nothing personal, sir. 😁)

I just wonder why they kept the name "Forever" to the title. If only they released the game with a different title, say, something like :

a.) Duke Nukem - The Resurrection!

b.) Duke Nukem - The Awakened

c.) Duke Nukem - Late Comer

d.) Duke Nukem - Never Say Forever

e.) Duke Nukem 3D 2 - The Real Sequel

At least, some of us won't make such a parody out of him, if the title didn't remain "Forever"! 🤣

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Reply 149 of 276, by MusicallyInspired

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Because it's Duke Nukem Four. Much like the play on words with Duke Nukem "Three D."

What do you have against Duke Nukem again? Just that it's taken so long?

Yamaha FB-01/IMFC SCI tools thread
My Github
Roland SC-55 Music Packs - Duke Nukem 3D, Doom, and more.

Reply 150 of 276, by SKARDAVNELNATE

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MusicallyInspired wrote:

Because it's Duke Nukem Four.

It was the 4th game. Then Manhattan Project was released.

I suppose they kept the name so that something called DNF was made. Even though it's not the original game with that title. At this point it's more of a remake of itself.

Reply 151 of 276, by MusicallyInspired

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Manhattan Project isn't an official sequel. The only reason 3DR are selling it now is because they acquired the rights to it afterwards. It wasn't made by the core team like 1, 2, 3D, and Forever were.

Yamaha FB-01/IMFC SCI tools thread
My Github
Roland SC-55 Music Packs - Duke Nukem 3D, Doom, and more.

Reply 153 of 276, by Jorpho

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I was wondering about that myself. It seems kind of inevitable. It'll probably be a few years yet, though, I reckon. (And you can probably count on it requiring some obscure hardware/driver combination that practically no one uses.)

Reply 154 of 276, by MusicallyInspired

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There are gameplay videos from 2003 and 2006 included in the game files of older builds with footage we've never seen before. It's all over youtube now. Check it out. There's also an old trailer designed by Triptych before Gearbox took over.

Yamaha FB-01/IMFC SCI tools thread
My Github
Roland SC-55 Music Packs - Duke Nukem 3D, Doom, and more.

Reply 155 of 276, by Malik

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(Flashback)

Well, I and my best buddy used to spend our nights "Dukematching" each other through modem soon after Duke Nukem 3D was released. (The modem play was smooth since we stay in the same city.) I was using a 33.6kbps USR Sportster modem, while he had a Hayes 28.8kbps modem. We were having Dukematches almost every night. We used to sleep nearly 5 in the morning.
We were hooked to Duke Nukem 3D and Warcraft II. (We also played custom maps in Warcraft II created by myself.) Ah, those were the days!

After sometime, we were very excited to hear that Duke Nukem Forever is "in the works". But once DNF became a vapourware, we started losing interests.

(Present Day)

All these years, there have been numerous games which surpassed our expectations that DN3D left us wanting for more. We just can't be happy or excited over the DNF's release anymore.

This is what we were discussing via sms even today :

......Hehehe....Duke Nukem Forever - for some it's history in the making. For others, it's just a publicity stunt to sell the game - well they got this idea that "what has been delayed for 14 years is finally out". For me, I'll wait till others review and when it hits the bargain bin. I wonder what else they can do to make DNF "more interesting" than countless other FPSs that have spanned these 14 years.

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Reply 156 of 276, by MusicallyInspired

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It's not innovative. Not at all. The time for that has long since passed. But if you get passed that you'll enjoy a classic-style FPS game with a couple modern shooter mechanics. Like I said before, if you enjoy it for what it is and not what it should have been you won't be disappointed. It is a fun game. And I'm only speaking from the demo and judging from the people who have already played the full game.

Yamaha FB-01/IMFC SCI tools thread
My Github
Roland SC-55 Music Packs - Duke Nukem 3D, Doom, and more.

Reply 157 of 276, by MusicallyInspired

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I have changed my mind.

Yamaha FB-01/IMFC SCI tools thread
My Github
Roland SC-55 Music Packs - Duke Nukem 3D, Doom, and more.

Reply 158 of 276, by sliderider

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MusicallyInspired wrote:

I was afraid this would be the case. They dragged it out and dragged it out and got everyone's hopes up for more than a decade and the final product was an epic disappointment. This is why I very rarely run out and buy games on the first day. I wait until actual gamers, and not paid reviewers, have a chance to experience the product. I believe average Joe gamer a lot more than I do someone who quite possibly could have been paid off to give a crappy game a glowing review. Serious Sam 3, here I come.

Reply 159 of 276, by nikiniki

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MusicallyInspired wrote:

I am not a big fan for multi-player.

As long as I can play in single player, I'm happy.

Only 24 levels when the original game has 27 levels and an editor to make more levels.