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First post, by sliderider

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http://www.youtube.com/watch?v=K_ulEia-R94&feature=related

😮 😮 😮

Reply 5 of 17, by leileilol

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I've never seen a good 'remodel/retexture' project for an id game ever. Totally destroys the atmosphere and often looks cheesy. I'll stick to my pixely old Doom over poor attempts at bringing it into a so-called 'modern' third dimension (not very modern when you use THE FRICKING MD2 MODEL FORMAT now is it)

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Reply 6 of 17, by keropi

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there is one project leileilol , may I present to you the Quake ReForged project?
http://quakeone.com/reforged/index.html

their stuff are just AWESOME. Combine that with the Quake Retexturing project packs and DarkPlaces engine and you got your self an awesomely facelifted game similar to the original.

🎵 🎧 PCMIDI MPU , OrpheusII , Action Rewind , Megacard and 🎶GoldLib soundcard website

Reply 7 of 17, by jmrydholm

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Anyone ever try the Tenebrae engine for Quake 1? While it's not Doom, it does make Q1 look like Doom 3! Cool bumpmapping and all that. I can't seem to find the files now though, the page and links are kinda dead. 🙁

http://youtu.be/cCh5IxAlScQ

Edit: afterthought @keropi, That Quake Reforged link is AWESOME! I guess Tenebrae would be good for those people looking for something like "classic Quake with a slight facelift." I gotta try that port out!

"The height of strategy, is to attack your opponent’s strategy” -Sun Tzu
“Make your fighting stance, your everyday stance and make your everyday stance, your fighting stance.” - Musashi
SET BLASTER = A220 I5 D1 T3 P330 E620 OMG WTF BBQ

Reply 9 of 17, by jmrydholm

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You're right, Dark Places blows that out of the water- I've been playing "plain Quake" for too long

"The height of strategy, is to attack your opponent’s strategy” -Sun Tzu
“Make your fighting stance, your everyday stance and make your everyday stance, your fighting stance.” - Musashi
SET BLASTER = A220 I5 D1 T3 P330 E620 OMG WTF BBQ

Reply 10 of 17, by Barry_Purplelips

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One of the problems with re-texturing projects is that most of the people behind them are pretty much completely talentless and exceptionally lazy. They take the original texture, apply a series of ugly filters/scalers and bang, that's your "high-res" texture, very little hand work if any at all.

Reply 11 of 17, by keropi

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Vogons, didn't you see the ReForged project I posted above? hardly lazy....

🎵 🎧 PCMIDI MPU , OrpheusII , Action Rewind , Megacard and 🎶GoldLib soundcard website

Reply 14 of 17, by rfnagel

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Damn! I need some new speakers after that one! 🙁

Rich ¥Weeds¥ Nagel
http://www.richnagel.net

Reply 15 of 17, by jmrydholm

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That Doom mod looks fun. Reminds me of the "Alien Trilogy" I used to own on the Playstation 1. It was almost like a Dark Forces meets Aliens type game. The music on the PSX version was terrific too.

"The height of strategy, is to attack your opponent’s strategy” -Sun Tzu
“Make your fighting stance, your everyday stance and make your everyday stance, your fighting stance.” - Musashi
SET BLASTER = A220 I5 D1 T3 P330 E620 OMG WTF BBQ

Reply 17 of 17, by Davros

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leileilol wrote:

Tenebrae sucks, it pains me to see that suggested at all anymore.

I forgot you have a bee in your bonnet about Tenebrae
Quake 1 on XP

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