Reply 20 of 23, by Rekrul
wrote:Unfortunately not; I believe they only made it for PC and Mac. But it might be a good gateway for you to go back and play some DOS games that you missed out on. 😉
Actually, since most early action games usually only use one or two buttons, I can make do with An Atari compatible joystick and an adapter. That's how I play Need for Speed II SE. I built the adapter from plans on the net and it plugs into a gameport. Since dealing with real gameports always seems to be a bit of a hassle, I have a Radio Shack gameport to USB adapter. It has a "gamepad" setting on it that works great with the Atari sticks. I just need to modify my adapter to add support for extra buttons, and then rig a footswitch so that I can hit it with my foot. I figure it will come in handy for emulators as well. 😀
Even with right-handed controls, I prefer to use a joystick rather than a gamepad. However I should qualify that by saying that I prefer old-style digital, Atari era joysticks, rather than the large flight-stick style ones. I dislike having to hold my arm up and not having anything to rest my hand against, other than the stick itself. Also, analog flight-sticks suck for action games.
wrote:With that allowed mouse look I started using: Left hand - Arrow keys with sidestep Right hand - Mouse […]
With that allowed mouse look I started using:
Left hand - Arrow keys with sidestep
Right hand - MouseIn Descent I used:
Left hand - Arrow keys, Numpad
Right hand - MouseIt wasn't until well into the Windows XP Era of games that I got use to the idea of W,S,A,D.
I still use the arrow keys. When using W,S,A,D, it's too easy to lose track of the keys, especially when playing in the dark.
My normal control setup is:
Right hand - Mouse. Left button=Fire, Right Button=Jump, Middle Button=Secondary Fire or Use (Depends on which is more important for that particular game)
Left hand - Arrow keys for movement & strafing. CTRL key to crouch, Numpad 0=Use or Secondary fire, Numpad +=Reload (I can hit that with my right thumb). For games with mystical powers, I usually map the most important ones to the Numpad keys.
If secondary/alt fire is used a lot, I put it on the middle mouse button. If I only use it occasionally and I need "Use" a lot, I put that on the middle button instead.
If they're not hard-coded in the game, I also always make sure to move the quicksave and quickload keys to opposite ends of the function keys. I hate when games put them next to each other!
For the game Heavy Metal: F.A.K.K.2, the mouse buttons are supposed to correspond to your characters hands, but that meant that I'd be using the right button a lot to fire weapons and the left one occasionally to block. So I switched them and had the left button control the right hand, and the right button control the left. This worked out fine, as it basically conformed to the standard FPS control scheme.