I spent all day setting my DOS machine up with my new CompactFlash-IDE adapter and CDROM drive, and then copying over most of my favorite games from my DOSBOX and PCEM folders/installs.
I did get a chance to sit down and play some games though!
Currently exploring level 3, which includes the famous puzzle where you have to decipher the language of the lizardman word by word through a mute interpreter. Such a satisfying puzzle! You have to go back and forth several times as you slowly build up your knowledge of the language, and once you are done you can have little conversations with the other lizardmen in their own language (though they don't have much to say, outside of the major NPCs).
This game is so atmospheric and once you get used to the controls (basically modern FPS controls, actually), it plays great. There's also a great feeling of advancement as earning a single level earns you several meditations at the ankhs located on each level, with each meditation increasing certain skills based on the mantra you speak; some mantras get you a significant increase in one skill, while others provides a small increase in several random (related) skills. I really like this system, as you typically find the latter early on in the game and the former later on... this means you get a broad range of minor increases early on, and then can specialize once you've settled on the type of character you want.
CD version of course. Less an RPG than Underworld, and more a... story-driven complicated FPS. Great game with an awesome soundtrack; I don't have the cable I need to connect my Sound Canvas yet, but the AWE soundtrack sounds pretty interesting.
The automap is pretty much just as good as the one in Underworld, and slowly filling the map out is just as satisfying.
I really like the controls in this game, though it takes some time to get used to them. I know there's a mouselook patch, but I'm not a fan in this case; I feel like part of what makes SS so interesting is slowly getting better at controlling it.