d1stortion wrote:Hmm, did a quick check in the Q2 demo. GL_SGIS_multitexture is listed as not found. In the release notes it says:
3.21
Support for GL_ARB_multitexture added. This supports the new multitexture extensions and deprecates GL_SGIS_multitexture.
The demo is 3.14. 3.21 is source code only so no way of getting this into the original game.
Looks like my message was a bit confusing, heh. What I tried to say was that after all, perhaps SGIS_MULTITEXTURE functions actually reside being supported (at least to a degree) under actual hardware, but under the hood of the newer extension; GL_ARB_MULTITEXTURE 😜
Because making use of it must need rewriting parts of the source code, and that back in the day such extension didn't exist, that games are looking for the legacy SGIS one, and so what actually has to be (in the worst case)a partially supported hardware feature, is not treated as such by the game engine.
Just trying to share my point of view, 😵