First post, by m1so
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I'm very jaded by modern graphics, but in a different meaning than the thread title would seem to have. Simply put, I don't see why I am supposed to be impressed by modern graphics. No matter what amount of hype is given by reviews or gamers, I always think "Is that it?" after seeing the game. 13 years ago, as a little 6 year old kid my family jumped from an old 386 with Trident 512 KB graphics to a 633 Mhz Celeron with a RIVA TNT2 and I was amazed. Real sound instead of PC speaker beeps, 3D graphics in 1024x768 instead of 320x200 16 color sprites that looked blocky even when I was a kid, even on a 15 inch, 1991 CRT monitor.
To this date nothing can rival this jump for me. When I see people who go like "ZOMG Vice City is sooo ugly nowadays, I cannot play it" I am like "Are you fucking kidding me? This is what you call ugly? It looks just like the newest supergame you worship, except with blurrier textures and without that awful bloom "HDR" bullshit plastered over everythng". And you know what? I still played a lot on the 386 PC, even after getting the RIVA TNT2 PC. Since then, I've had like 4 PCs and every one of them promised a lot and I always ended up thinking "Is this what my parents paid 1000 Euro for?".
Take for example this graphics mod for HL2: http://www.pcgameshardware.com/aid,646703/Pic … 4&show=original .
The original requires a Pentium 4 with a crappy Directx 7 card. The mod requires the most powerful PC you can get. Yet the difference is MINISCULE. I don't care for the fucking textures, the jump is less than the jump from PSX to Voodoo 1, hell, it is less than the jump from PSX to N64. Is this what requires you to pay hundreds of dollars for upgrades? Okay, PCs got obsolete when it came to cutting edge gaming every 2 years in the 1990s, but you can see why, even the 1996 to 1998 jump is incredible, the 1994 to 1996 jump even more so and so on. I just played some overhyped "modern" games recently such as Crysis, Crysis 2, Far Cry 3 Blood Dragon, Painkiller Hell and Damnation. Almost all of them are hailed for their graphical quality yet when you get closer to a wall THE TEXTURES STILL LOOK BLURRY AS FUCK.
Now, I am not complaining about the graphics quality. I don't mind any graphics. What I am complaining about is the fact that these games are extremely overhyped, the graphics called ZOMG LIFELIKE (just like PSX graphics was hyped as "lifelike" in the 1990s) even through they look like a 2003 game with a texture mod. That, and tons of ridiculous effects that make it even MORE fake looking. When I go outside, I don't see light reflecting off dog turds like they are diamonds.
This is not "nostalgia glasses", I play System Shock 2 and Morrowind daily WITHOUT any texture or model packs and several PSX games on a real CRT TV (a 100 Hz quality one, not aquarium 80s crap) a few times a month, I see the basics of 3D along with the videogame "fake" look are still alive in modern games, except the overuse of fake lightning and pseudo-physics effects make the game break the suspension of disbelief even more.
I am just not impressed. The game world should make another revolution like the jump from jaggy software 3D to hardware 3D, not just making primitive, cut down games (adventures and RTS games are pretty much dead today in favour of "realistic" IT IS NOT REALISTIC UNLESS YOU SHOW PTSD AND YOU DIE FROM 2 BULLETS military shooters catering to retarded 13 year olds), putting SSOA and bloom on it and calling it "super lifelike".
Sorry for an angry rant, but hell, it's true.