Total conversions/mods that became standalone games

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Re: Total conversions/mods that became standalone games

Postby MrFlibble » 2017-1-04 @ 21:33

tayyare wrote:Is it possible to add "free/retail" and "single player/multiplayer" information to the items?

Hi! Sorry for not replying earlier, I kinda checked the forums here very sporadically and missed your post. It's a good idea, maybe I'll get around to this sometime. Most games listed should be SP, but I'm not sure about the numerous Half-Life derivative games.

Speaking of which I've just learned about a game called Paranoia 2 which is a sequel to a HL mod/TC and uses a GoldSrc engine recreation called Xash3D.
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Re: Total conversions/mods that became standalone games

Postby spiroyster » 2017-1-04 @ 21:47

Since Half life, and Half life 2 are listed as separate entities, could 'Counter Strike Source' be considered 'a standalone game' seperate to 'Counter Strike''? :lol: Lost too much of my life to that game.
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Re: Total conversions/mods that became standalone games

Postby MrFlibble » 2017-12-06 @ 09:54

Added SPWW2 to the list, which started as a WW2-themed mod for Steel Pantehrs II. It turned out to be so good that SSI gave the developers the source code for the game to build future versions upon.
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