Reply 20 of 24, by truth_deleted
If the author is correct, then the soundbanks are identical. 😀 I compiled a custom binary with Nitemare 3d, but had to use Action Soccer instrument names. I'm sure it won't work, but it does demonstrate the patch necessary to swap sound banks and a placeholder once the instrument names are identified. It should be in the IBK file I would think.
Attached the custom binary.
Edit: I'm not sure why the 2nd binary works with the drums yet. 😀