A "chiptune" is defined by the CapaMod player simply as a song with no sample larger than four kilobytes.
quote from https://resources.openmpt.org/traxweekly/text/TRAXWEEK.013
The definition is arbitrary. Even if it says chiptune, CapaMod (by Heikki I. Ylinen or flap/Capacala) is still just normal mod player so it plays several tracked music formats with samples. With tracked chiptunes, the samples are just very short waveforms sounding like something normally available only on programmable sound chips like SID or something (square, triangle or pulse waves, maybe even sine).
So SID music would be chiptune, NES music would be chiptune, and even in larger sense, OPL FM music would be chiptune, as the chips really generate the waveforms on the fly. On an Amiga, the tracked MOD files are all chiptunes, because that's how the audio hardware natively works, it can just play waveforms from memory under command from the note data.