PhilsComputerLab wrote:So here are some screenshots with 1.1.1.0 patch.
leileilol wrote:Messing with HL myself i've only noticed overbrights only seem to be working for Voodoo Graphics. Voodoo2 and later breaks it, likely not implemented for multitextured paths
tgod wrote:Isn't "gl_texsort 1" suppose to be enough to disable multitexturing for overbrights to work on those cards?
Firtasik wrote:Sunny day in Black Mesa:
PhilsComputerLab wrote:And two more...
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