Reply 20 of 147, by Kreshna Aryaguna Nurzaman
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- l33t
wrote:F-29 Retaliator has a very narrow margin of error with the landing gears. They get destroyed very easily if the air speed is abo […]
wrote:wrote:And the most unforgiving and brutal landings I could ever think of is in F-29 Retaliator. Crazy!
Even harder that landing in F-16 Combat Pilot?
F-29 Retaliator has a very narrow margin of error with the landing gears. They get destroyed very easily if the air speed is above this margin. And this is nothing about the vertical velocity or angle of attack, since this game is not THAT detailed or accurate. This kills the pilot instantly and mission fails. This is not the "realistically" difficult problem, but the unforgiving nature of the design & programming, I think. And it's a "lite" sim.
But saying that, it was one of the smoothest flight sim ever, even on a 286. It also gave a glimpse of what the modern weapons could do. And I think it was the first flight sim to feature the forward swept wings plane X-29.
I haven't played F-16 Combat Pilot by DID yet, so couldn't compare it. Perhaps I'll try it.
EDIT : And the gears will fail if not raised very soon after take off. This game kills the gears like a sworn enemy.
I see. Doesn't it count as game exploit? I mean, if you can keep airspeed below the said limit, won't the landing be always successful? I experienced such thing with Microprose F-117A; if you're "low and slow" enough, every landing is a breeze. Too bad such thing is much harder to achieve in F-16 Combat Pilot.
By the way, that was me, five minutes before dying. 🙁
Never thought this thread would be that long, but now, for something different.....
Kreshna Aryaguna Nurzaman.