First post, by keenmaster486
I've been turning this over in my mind for quite a while. We have a wide assortment of incredible talent here at Vogons and elsewhere. Why couldn't we all get together and make a new PC game for old hardware? I know there's been some sporadic development going on, for example Paku Paku, Magiduck, etc. But certainly if we all join forces and combine the best talent we have from various aspects of game development, we could create something awesome 😁
We would need 5 teams:
2. Graphics design
3. Level design
4. Music / sound effects
5. Story work / writers
I could work on teams 2, 3 and 5 effectively. I can program but I don't consider myself the best. We have way better people here than me at that - and that's what this is all about, combining the best talent from the respective categories. I know we also have certain people here (hint, hint) who excel at creating highly optimized software.
Of course we would have to decide what our target system is (286, 386, 486? EGA or VGA? Real mode or protected mode? PCM or FM effects? MOD or OPL3 music?) and what sort of game it would be (I was really thinking early 90's platformer style, and not 3D). Whatever the target platform is, we ought to try to take 100% full advantage of the given hardware, and make things as optimized as they can be so we have room to add some "wow" factor.
The story would also have to be hashed out. I was thinking it should be a relatively lighthearted game suitable for children (i.e. not raunchy or terribly violent), but not "made for children" in the sense that an adult would feel an urge to puke upon playing it (like modern "children's games" 😵 ) I say lighthearted because I personally wouldn't want to make a cliched "end of the world" or "dystopian universe" game. We could use an existing character/universe or make something new up.
A goal of mine would be to make the game more amazing, technically superior, more innovative, better graphics, music, levels, etc. than anything that was made for the target platform at the time. I see these awesome demos, mod tracker music, pixel art, etc., and I think "wouldn't it be awesome if we could get stuff like that and make a game with it?"
So... is anyone out there willing to get into this for the long haul? I certainly am; I'll see it through to completion if enough other people will do the same. And if you think this is stupid, please still post with your criticisms 😀
I flermmed the plootash just like you asked.