First post, by Hoping
For the last two or three years, new video games have often required a specific set of processor instructions, for example SSE 4.2. The case is that in some cases they have simply released an update that eliminated that requirement without affecting performance, or so I think, for example RE7 or FFXV.
The most "powerful" system I have is a Phenon II 1100T with 16GB of RAM and a RX580.
Using the intel SDE emulator I was able to start and test games like DOOM Eternal which runs very well and Beyound two souls which also works well. I discarded other games after checking that requirement.
The fact is that now I found Resident Evil 3 (2020) and I expected some problem but no, no problem. The graphics quality at 1080p is very good in my opinion.
So the question I ask myself is. What led programmers to require these sets of instructions when games could run without them?