disable bilinear filtering in glide

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disable bilinear filtering in glide

Postby robertmo » 2019-10-09 @ 12:10

is it possible?
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Re: disable bilinear filtering in glide

Postby Dege » 2019-10-09 @ 13:17

Not with the current version. You can only force bilinear filtering. :S

Should Glide have various texture filtering options like DirectX?
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Re: disable bilinear filtering in glide

Postby robertmo » 2019-10-09 @ 13:37

disabled would allow better comparison with software.
simplifications are always good for testing
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Re: disable bilinear filtering in glide

Postby Dege » 2019-10-09 @ 13:51

Ok, then I'll try to add the same filtering methods as for DX (except anisotropic ones).
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