hmmm, no TEXTUREBUFFER and COMBINE support.
Dege wrote:AFAIK, there is no SDK documenting them been released. It's pity that I does not have an old machine with 3Dfx card to do true reverse engineering.
Dege wrote:I've tried F22 TAW.
It always crashed with stack overflow when I entered a single mission.
This program has 64k stack. When I hacked the exe to raise the stack reserve/commit to 1MB, it seemed to worked fine, altough didn't experimented with it a lot.
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