Reply 900 of 1111, by lowenz
I tried Splinter Cell Chaos Theory with the WIP58 version (DirectX 9). […]
I tried Splinter Cell Chaos Theory with the WIP58 version (DirectX 9).
With WIP57 the shadows would not render, with this version they are rendered correctly.
With WIP57 there was a weird "grid" over the whole screen, but now there is none.
x86 version has trouble on game launch, the game starts in a small borderless window, but when I change the resolution in game it switches back to normal in fullscreen.
x64 version does not have this problem, but the sky and sea are flickering in the first mission, which is a problem I have even when I run the game normally without wrappers.
In the x86 version the sky and sea don't flicker.
I'm using Windows 7 64bit and R9 270x.
Edit: Which version am I even supposed to use, x86 or x64, does that depend on the game itself or the OS ?
So x64 version is only for DX9 64 bit games.
CT is of course 32 bit.