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Reply 520 of 1111, by ZellSF

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Age of Empires III
Rendering looks fine, but no menu.

age3 2018-10-16 20-02-18-43.jpg
Filename
age3 2018-10-16 20-02-18-43.jpg
File size
356.53 KiB
Views
1883 views
File license
Fair use/fair dealing exception

Ground Control 2 (demo)

gcii 2018-10-16 22-48-37-83.jpg
Filename
gcii 2018-10-16 22-48-37-83.jpg
File size
71.07 KiB
Views
1883 views
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Fair use/fair dealing exception

Game warns about inadequate GPU and menu interface does not render (though it does render the 3D background).
Narbacular Drop
Rendering looks fine, but no menu.

Narbacular Drop 2018-10-16 20-31-10-78.jpg
Filename
Narbacular Drop 2018-10-16 20-31-10-78.jpg
File size
67.7 KiB
Views
1883 views
File license
Fair use/fair dealing exception

Outrun 2006: Coast 2 Coast
Menus look wrong, haven't attempted to go ingame.

OR2006C2C 2018-10-16 20-10-07-24.jpg
Filename
OR2006C2C 2018-10-16 20-10-07-24.jpg
File size
12.95 KiB
Views
1883 views
File license
Fair use/fair dealing exception

Warhammer 40,000: Fire Warrior
Um. Yeah.

FireWarrior 2018-10-16 20-55-05-09.jpg
Filename
FireWarrior 2018-10-16 20-55-05-09.jpg
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309.38 KiB
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1883 views
File license
Fair use/fair dealing exception

Reply 521 of 1111, by ZellSF

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Micro Machines V4
Menus have some weird color issues that does not come across in screenshots:

MMV4 2018-10-16 23-25-48-87.jpg
Filename
MMV4 2018-10-16 23-25-48-87.jpg
File size
72.06 KiB
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1881 views
File license
Fair use/fair dealing exception

Game rendering seems OK:

MMV4 2018-10-16 23-26-18-24.jpg
Filename
MMV4 2018-10-16 23-26-18-24.jpg
File size
46.69 KiB
Views
1881 views
File license
Fair use/fair dealing exception

Pitfall: The Lost Expedition
Menus do not render correctly:

PITFALL The Lost Expedition 2018-10-16 20-59-47-40.jpg
Filename
PITFALL The Lost Expedition 2018-10-16 20-59-47-40.jpg
File size
160.2 KiB
Views
1881 views
File license
Fair use/fair dealing exception

Game rendering seems OK:

PITFALL The Lost Expedition 2018-10-16 20-59-38-78.jpg
Filename
PITFALL The Lost Expedition 2018-10-16 20-59-38-78.jpg
File size
79.11 KiB
Views
1881 views
File license
Fair use/fair dealing exception

Warhammer 40,000: Dawn of War
Seems fine? Maybe some minor rendering problems, I can't compare to native because the game fails to run natively and I didn't want to spend time figuring out why.

W40k 2018-10-16 21-40-39-77.jpg
Filename
W40k 2018-10-16 21-40-39-77.jpg
File size
527.41 KiB
Views
1881 views
File license
Fair use/fair dealing exception

Reply 522 of 1111, by ZellSF

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Bontago
Menu missing.

Bontago 2018-10-16 22-39-55-99.jpg
Filename
Bontago 2018-10-16 22-39-55-99.jpg
File size
16.49 KiB
Views
1881 views
File license
Fair use/fair dealing exception

Elder Scrolls IV: Oblivion
Unplayable.

Oblivion 2018-10-16 22-18-11-62.jpg
Filename
Oblivion 2018-10-16 22-18-11-62.jpg
File size
16.71 KiB
Views
1881 views
File license
Fair use/fair dealing exception

S2: Silent Storm
Seems to be correct, but I have no idea how this game is supposed to look.

game 2018-10-16 22-03-15-57.jpg
Filename
game 2018-10-16 22-03-15-57.jpg
File size
179.31 KiB
Views
1881 views
File license
Fair use/fair dealing exception

Serious Sam 2
Well this isn't right (FMVs):

Sam2 2018-10-16 23-32-24-20.jpg
Filename
Sam2 2018-10-16 23-32-24-20.jpg
File size
39.26 KiB
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1881 views
File license
Fair use/fair dealing exception

That said this definitely is (gameplay):

Sam2 2018-10-16 23-32-59-21.jpg
Filename
Sam2 2018-10-16 23-32-59-21.jpg
File size
225.37 KiB
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1881 views
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Fair use/fair dealing exception

Reply 523 of 1111, by ZellSF

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Children of the Nile (demo)
Looks perfect.

CoTN 2018-10-16 23-15-42-94.jpg
Filename
CoTN 2018-10-16 23-15-42-94.jpg
File size
637.69 KiB
Views
1881 views
File license
Fair use/fair dealing exception

Perimeter
Looks different than native, but dgVoodoo2 looks to be more correct.

Perimeter 2018-10-16 21-15-10-52.jpg
Filename
Perimeter 2018-10-16 21-15-10-52.jpg
File size
239.8 KiB
Views
1881 views
File license
Fair use/fair dealing exception

Psychonauts
My retail copy crashes when trying to create a profile (with or without dgVoodoo2), but 3D rendering seems fine:

Psychonauts 2018-10-16 23-42-11-29.jpg
Filename
Psychonauts 2018-10-16 23-42-11-29.jpg
File size
58.68 KiB
Views
1881 views
File license
Fair use/fair dealing exception

Tomb Raider - The Angel of Darkness
With Shader Hardware:

TRAOD_P4 2018-10-16 21-09-29-14.jpg
Filename
TRAOD_P4 2018-10-16 21-09-29-14.jpg
File size
94.68 KiB
Views
1881 views
File license
Fair use/fair dealing exception

With Fixed Function Hardware:

TRAOD_P4 2018-10-16 21-10-25-53.jpg
Filename
TRAOD_P4 2018-10-16 21-10-25-53.jpg
File size
116.64 KiB
Views
1881 views
File license
Fair use/fair dealing exception

Reply 524 of 1111, by ZellSF

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Raiden 3
One of my favorite games locked to 640x480 resolution. I'm probably going to bring this up constantly until you fix it or tell me you can't fix it. Some obvious graphic problems:

Raiden3 2018-10-16 19-58-49-20.jpg
Filename
Raiden3 2018-10-16 19-58-49-20.jpg
File size
54.59 KiB
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1881 views
File license
Fair use/fair dealing exception

Reply 529 of 1111, by Dege

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WOW, ZellSF!!
I didn't expect such an amount of feedback in such a short period. Thx 1000x! 😎
(I've just fixed Aquanox2.)

Thanks to everyone for the feedback!

lowenz wrote:

Far Cry:

*MipMap problem (?) : the image is "washed out" comparing to the d3d9 one (take a look to the texture details):

*there are NO shadows 😐

Hmm... I can't see any difference.
You mean shadows on the hand and the gun?
Plz check if video settings didn't changed between switching D3D9 implementations (I encountered such situations with FarCry).

Reply 530 of 1111, by lowenz

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The settings in menu are the same but I will retest

*There are literally NO SHADOWS (on the ground/objects) at all!
*Take a look to the textures of the terrain (switching between the 2 images @fullscreen), the hand, the gun, the foliage.....everything! Begin looking at the terrain and the gun and you'll realize that all the meshes are textured with low detail textures!

It depends on the distance from the camera! Compare the scene parts near the player!

Reply 534 of 1111, by ZellSF

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A Vampyre Story
Same engine as Ghost Pirates, so same problem.

Command & Conquer3: Tiberium Wars
Requires shader model 2.x, though the game doesn't mention it (debug dll does). Wasn't expecting this to work.

Dreamfall: The Longest Journey

Clipboard01.png
Filename
Clipboard01.png
File size
2.36 KiB
Views
1741 views
File license
Fair use/fair dealing exception

Wasn't excepting this to work, but because of lacking shader model 2.x, and that's not what the error is about.

Flatout
Looks okay.

flatout 2018-10-17 18-00-27-47.jpg
Filename
flatout 2018-10-17 18-00-27-47.jpg
File size
87.32 KiB
Views
1741 views
File license
Fair use/fair dealing exception

Heroes of Annihilated Empires
Menu unusable.

engine 2018-10-17 18-50-44-98.jpg
Filename
engine 2018-10-17 18-50-44-98.jpg
File size
18.79 KiB
Views
1741 views
File license
Fair use/fair dealing exception

Prince of Persia: Sands of Time
Menu unusable (screenshot is of menu screen, notice lack of menu). 3D background gets rendered ok though.

POP 2018-10-17 17-43-34-88.jpg
Filename
POP 2018-10-17 17-43-34-88.jpg
File size
100.05 KiB
Views
1741 views
File license
Fair use/fair dealing exception

Prince of Pesria: The Two Thrones
Same engine as Sands of Time, same problem.

Reply 535 of 1111, by stranno

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Bad Day L.A. throws this error after the videos/logos.

QNiQsHJ.png

It could be a good addition since it had fixed resolution of ... PCGaming says 1024x768 but i never got any better than 640x480. Without any graphical configuration and non working forced vsync.

The biggest disaster of the game was the game itself, but it is -a bit- fun.

Reply 536 of 1111, by ZellSF

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Billy Hatcher
Is D3D8 so no idea why it's in my D3D9 test list, but it has several rendering issues with dgVoodoo2, this is the title screen for example:

BillyHatcher 2018-10-18 22-42-26-03.jpg
Filename
BillyHatcher 2018-10-18 22-42-26-03.jpg
File size
266.41 KiB
Views
1637 views
File license
Fair use/fair dealing exception

text doesn't get rendered and FMV rendering is also all messed up.

Boiling Point
Xenus.exe caused an EXCEPTION_ACCESS_VIOLATION in module ntdll.dll at 0023:76F94BC2

Registers:
EAX=2E35302E EBX=032D04A8 ECX=032D0530 EDX=39207265 ESI=032D0528
EDI=032D0000 EBP=005F9B18 ESP=005F99D0 EIP=76F94BC2 FLG=00010246
CS=0023 DS=002B SS=002B ES=002B FS=0053 GS=002B

Call stack:
0023:76F94BC2 (0x032D04A8 0x032D04B0 0x032D04B0 0x032D04B0) ntdll.dll
0023:76F94581 (0x032D0000 0x00000000 0x032D04B0 0x032D04B0) ntdll.dll
0023:61060224 (0x032D04B0 0x6B861EEC 0x06424490 0x0000006A) DX8RENDER.DLL, free()+0107 byte(s), f:\vs70builds\3077\vc\crtbld\crt\src\free.c, line 0103
0023:61039291 (0x005FB1FB 0x00000001 0x05971C18 0x6108D7A0) DX8RENDER.DLL, VITALENGINE::TVertexShader::RequestConstants()+0065 byte(s), d:\ve_sdk2\dx8render\vertexshader.cpp, line 0105
0023:6103922F (0x059256E8 0x005FA058 0x610B548C 0x005FDEFC) DX8RENDER.DLL, VITALENGINE::TVertexShader::TVertexShader()+0335 byte(s), d:\ve_sdk2\dx8render\vertexshader.cpp, line 0050
0023:6103C9D9 (0x00000000 0x6103A7CB 0x610B54AC 0x005FDEFC) DX8RENDER.DLL, VITALENGINE::TVertexShaderLinker::LinkShader()+2313 byte(s), d:\ve_sdk2\dx8render\vertexshaderlinker.cpp, line 0761+0047 byte(s)
0023:6106CFBE (0x032D2760 0x00000000 0x00000010 0x00000001) DX8RENDER.DLL, _fpclass()+2011 byte(s)

Fahrenheit
Silent crash.

Demon Stone
Lots of things look wrong here. Settings app has an option for disabling pixel shaders, but it makes no difference.

demonstone 2018-10-18 22-21-53-83.jpg
Filename
demonstone 2018-10-18 22-21-53-83.jpg
File size
49.26 KiB
Views
1637 views
File license
Fair use/fair dealing exception

Night Watch
Renders:

NWATCH 2018-10-17 18-05-37-09.jpg
Filename
NWATCH 2018-10-17 18-05-37-09.jpg
File size
136.21 KiB
Views
1637 views
File license
Fair use/fair dealing exception

But not as native (not sure if shader model fallback or unimplemented functionality):

NWATCH 2018-10-17 18-06-10-54.jpg
Filename
NWATCH 2018-10-17 18-06-10-54.jpg
File size
187.21 KiB
Views
1637 views
File license
Fair use/fair dealing exception

Scrapland
Also oddly being D3D8 while being in my D3D9 test list, but it works.

Scrap 2018-10-18 18-28-08-91.jpg
Filename
Scrap 2018-10-18 18-28-08-91.jpg
File size
669.14 KiB
Views
1637 views
File license
Fair use/fair dealing exception

Reply 539 of 1111, by ZellSF

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Atlantis Underwater Tycoon
Another D3D8 title. Works great.

ut 2018-10-19 18-17-45-15.jpg
Filename
ut 2018-10-19 18-17-45-15.jpg
File size
172.94 KiB
Views
1522 views
File license
Fair use/fair dealing exception

Sid Meier's Civilization IV
Rendering issues:

Civilization4 2018-10-19 18-48-30-88.jpg
Filename
Civilization4 2018-10-19 18-48-30-88.jpg
File size
344.72 KiB
Views
1522 views
File license
Fair use/fair dealing exception

Sid Meier's Pirates
Seems to work. Couldn't get it to run on first run for some reason.

Pirates! 2018-10-19 20-06-50-53.jpg
Filename
Pirates! 2018-10-19 20-06-50-53.jpg
File size
305.48 KiB
Views
1508 views
File license
Fair use/fair dealing exception

Enabling shaders gives random glitches:

Pirates! 2018-10-19 20-11-12-47.jpg
Filename
Pirates! 2018-10-19 20-11-12-47.jpg
File size
407.66 KiB
Views
1508 views
File license
Fair use/fair dealing exception

The Movies
Seems to look as it should. Benefits from resolution forcing.

Movies 2018-10-19 18-40-14-05.jpg
Filename
Movies 2018-10-19 18-40-14-05.jpg
File size
748.92 KiB
Views
1522 views
File license
Fair use/fair dealing exception