UFO: Aftermath

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UFO: Aftermath

Postby Firtasik » 2017-2-23 @ 23:30

It doesn't seem to be working. DllMain?
Demo here
The full version (1.4 from Steam) isn't better.
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Re: UFO: Aftermath

Postby UCyborg » 2017-2-26 @ 00:01

It uses OpenGL, not DirectDraw/Direct3D.
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Re: UFO: Aftermath

Postby Firtasik » 2017-2-26 @ 11:34

Oh well. Fortunately, I was able to fix this game by turning on VSync in GPU's control panel. Weird stuff.
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Re: UFO: Aftermath

Postby UCyborg » 2017-2-26 @ 22:51

Nice, I checked it really quick to see what the deal was, haven't tried playing it, if it would be DllMain problem, it could be easily solved with a little hacking. So it must be runs-too fast problem, one thing where old games love to mess up.

Do you have ATI/AMD graphics card? If my knowledge is still current, OpenGL games that don't care about VSYNC don't get it on AMD/ATI and Intel cards by default, while on NVIDIA, they do.
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Re: UFO: Aftermath

Postby Firtasik » 2017-2-27 @ 15:09

Yes, Radeon HD 5770.
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