salaga0792 wrote:Hello Dege. In the game ZanZarah: The Hidden Portal when you use dgVoodoo2 in the location of the Dark forest there are problems with the light or rays of light. What could be the problem? Thank you.
daniel_u wrote:[Цитата="salaga0792"]Здравствуйте Dege. В игре zanzarah: скрытый портал, когда вы используете dgVoodoo2 в расположении темный лес, есть проблемы со светом или лучами света. В чем может быть проблема? Спасибо.[/Цитата]
@Dege это, конечно, очень похож на SCPT светлый цвет проблема, но гораздо хуже.
[имг]https://s31.postimg.org/a9hz847az/image.jpg[/имг] (не мое фото)
Dege wrote:@Salaga and Daniel
No, it seems to be a pathologic, degenerated polygon is drawn, I guess it's a bug in dgVoodoo.
Salaga, could you attach a savegame for the problematic location?
In general, sorry for being inactive.
I'd like to release a new version soon, so I'd also like to concentrate on fixing reported bugs nowadays and exclude additional feature developing (except one I started earlier).
Dege wrote:As if one of the falling leafs were rendered in a degenerated way.
Dege wrote:As I guessed, the leaves were that. They are drawn with non-perspective interpolation render state (but why?) and that caused the glitch. Fixed.
Dege wrote:Ok, as far as this repack will be a freely available fan-made pack/patch (commercial and financial activity is unpermitted), utilizing dgvoodoo is ok.
I don't know when the next version will be released though. I'd like to have one soon but still there are things to fix, after then I have to re-test it with 200+ games, so...
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