Zanzarah: The Hidden Portal

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Re: dgVoodoo 2 for DirectX 11

Postby salaga0792 » 2017-3-03 @ 17:39

Hello Dege. In the game ZanZarah: The Hidden Portal when you use dgVoodoo2 in the location of the Dark forest there are problems with the light or rays of light. What could be the problem? Thank you.
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Re: dgVoodoo 2 for DirectX 11

Postby daniel_u » 2017-3-03 @ 17:50

salaga0792 wrote:Hello Dege. In the game ZanZarah: The Hidden Portal when you use dgVoodoo2 in the location of the Dark forest there are problems with the light or rays of light. What could be the problem? Thank you.


@Dege it certainly looks very similar the SCPT light color problem but much worse.
Image (not my picture)
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Re: dgVoodoo 2 for DirectX 11

Postby salaga0792 » 2017-3-03 @ 18:11

daniel_u wrote:[Цитата="salaga0792"]Здравствуйте Dege. В игре zanzarah: скрытый портал, когда вы используете dgVoodoo2 в расположении темный лес, есть проблемы со светом или лучами света. В чем может быть проблема? Спасибо.[/Цитата]

@Dege это, конечно, очень похож на SCPT светлый цвет проблема, но гораздо хуже.
[имг]https://s31.postimg.org/a9hz847az/image.jpg[/имг] (не мое фото)


This problem occurs only at one location on the other everything is fine. Tried different settings djvoodoo, lowering the graphics level in the game in different compatibility modes. The problem with the light was seen only on your computer(GTX 660), others have problems with the foliage.
Attachments
Zanzarah 03.03.2017 - 22.54.24.23.png
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Zanzarah 03.03.2017 - 22.54.58.24.png
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Re: dgVoodoo 2 for DirectX 11

Postby Dege » 2017-3-03 @ 18:39

@Salaga and Daniel

No, it seems to be a pathologic, degenerated polygon is drawn, I guess it's a bug in dgVoodoo.
Salaga, could you attach a savegame for the problematic location?
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Re: dgVoodoo 2 for DirectX 11

Postby salaga0792 » 2017-3-03 @ 19:14

Dege wrote:@Salaga and Daniel

No, it seems to be a pathologic, degenerated polygon is drawn, I guess it's a bug in dgVoodoo.
Salaga, could you attach a savegame for the problematic location?

-----

In general, sorry for being inactive.
I'd like to release a new version soon, so I'd also like to concentrate on fixing reported bugs nowadays and exclude additional feature developing (except one I started earlier). :neutral:


Save on the location of the Enchanted forest , at other locations problems with light was found. As soon as I send the screenshots and save the distressed foliage, send them to you. Thank you for your work!
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Re: Zanzarah: The Hidden Portal

Postby Dege » 2017-3-03 @ 20:51

As if one of the falling leafs were rendered in a degenerated way.
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Re: Zanzarah: The Hidden Portal

Postby salaga0792 » 2017-3-03 @ 21:24

Dege wrote:As if one of the falling leafs were rendered in a degenerated way.


Recorded the videos with problem foliage and make a save from another player.

https://www.youtube.com/watch?v=6hlyU67fPIk

https://youtu.be/d4De4SAcSBo
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Re: Zanzarah: The Hidden Portal

Postby Dege » 2017-3-05 @ 15:29

As I guessed, the leaves were that. They are drawn with non-perspective interpolation render state (but why?) and that caused the glitch. Fixed.
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Re: Zanzarah: The Hidden Portal

Postby salaga0792 » 2017-3-05 @ 21:13

Dege wrote:As I guessed, the leaves were that. They are drawn with non-perspective interpolation render state (but why?) and that caused the glitch. Fixed.


Interesting. Thanks for the quick solution. I would like to ask permission to use djvoodoo in my Repack Zanzarah. And to know when the update is released djvoodoo with this patch?
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Re: Zanzarah: The Hidden Portal

Postby Dege » 2017-3-09 @ 10:01

Ok, as far as this repack will be a freely available fan-made pack/patch (commercial and financial activity is unpermitted), utilizing dgvoodoo is ok.
I don't know when the next version will be released though. I'd like to have one soon but still there are things to fix, after then I have to re-test it with 200+ games, so... :(
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Re: Zanzarah: The Hidden Portal

Postby salaga0792 » 2017-3-15 @ 04:23

Dege wrote:Ok, as far as this repack will be a freely available fan-made pack/patch (commercial and financial activity is unpermitted), utilizing dgvoodoo is ok.
I don't know when the next version will be released though. I'd like to have one soon but still there are things to fix, after then I have to re-test it with 200+ games, so... :(


Repak will be free, fan Assembly for widescreen monitors with updated textures and sound. Repak will be posted in the fan community in the social network https://vk.com/zanzarah_world. I'll wait for the updates djvoodoo, thank you very much!
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