First post, by Expack3
I've been playing through Syberia lately, and while it runs great with dgVoodoo2, I'd like to use SSAA to make the 3D models blend in better with the pre-rendered backgrounds (dgVoodoo2's AA is close, but not quite). As my current machine, a QHD laptop, has a bog-standard Intel HD Graphics 630, along with only USB 3.1 Gen1 (aka USB 3) ports, I can't actually do SSAA. As such, I was wondering how to achieve the following with the plain-text config files for dgVoodoo2:
- Use the game's native resolution (or force it if need be)
- Have scaling accomplished by the driver.
- Use integer scaling to upscale the image, but scaling the result back down to the game's actual resolution. (e.g. SSAA)
If this is, in fact, possible, I'd like to see how to accomplish it.