First post, by Expack3
Using dgVoodoo WIP41 and my laptop's integrated Intel HD Graphics 620, I attempted to play SCP - Containment Breach, which uses the pre-DX8 (e.g. fixed function) Blitz3D game engine. Whenever I try to start a new game, or otherwise enter a scene with 3D geometry, I get an error log like the follow:
An error occured in SCP - Containment Breach!
Version: 1.3.9
Save compatible version: 1.3.9
Date and time: 01 Jan 2018 at 17:46:32
Total video memory (MB): 1024
Available video memory (MB): 902
Global memory status: 1023 MB/1023 MB (1048575 KB/1048575 KB)
Triangles rendered: 0
Active textures: 333
Error(s):
Uncaught (FillRoom) ***************
SetBuffer: Buffer does not exist
LoadRMesh ***************
SetBuffer: Buffer does not exist
SetBuffer: Buffer does not exist