Aliens vs Predator 2 (AvP2)

General information and assistance with dgVoodoo.

Aliens vs Predator 2 (AvP2)

Postby KingKenny » 2018-7-03 @ 06:04


I recently rediscovered dgVoodoo 2 and tried using it for the game Aliens vs Predator 2 (2001). I had tremendous results with it and felt I should share.

I made a tutorial video for other AvP2 players as a guide on how to install it. I'm sure it can customized more in the control panel, but it is a rough guide for the novice using it for the first time. Sometimes if configure the settings too high, the game will freeze at launch, so I try to keep it simple.

I can already tell this will have similar results on other Lithtech 2.0 - Talon games as I encounter almost the same graphical bugs on those games too when not running dgVoodoo 2.

I've included before and after gameplay in the video, so take a look.

My fps jumps to around 47 or so with dgVoodoo 2. Without it, my fps was hovering around 17 and was sometimes unplayable. This is all at 1920x1080 resolution as in the video. The video has fps capped at 30 so it might not be as obvious.

One issue with the wrapper is that sometimes my cursor will briefly appear during gameplay. However, the video capture never picks this up. I'm not sure if there is a way to prevent this but it is not a deal breaker by any means.

If anyone cares to know my computer specs, it is the following:

Windows 8.1
CPU: Intel i7 2.2 GHz
GPU: Nvidia GeForce GT 750M and Intel HD 4600
Ram: 16 GB

Dege, if you read this. THANKS A LOT! I make a bunch of mods for the game to this day, so this helps me big time. If anyone cares to see them, they are here:

If further testing is needed, I'm willing to help out.
Posts: 1
Joined: 2018-7-03 @ 05:45
Location: USA

Re: Aliens vs Predator 2 (AvP2)

Postby Dege » 2018-7-03 @ 19:39

Hi! Thanks, nice video!

However IIRC I had some issues (framerate drop) with AvP2 last time I tried it because dynamic lighting is implemented in an... 'interesting way' in LithTech engine (when running on DX7).
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Joined: 2003-9-04 @ 11:06

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