The interesting stuff is that Glidos has the same cockpit issues as dgVoodoo: no rear mirror and the player camera is also not on top, so I guess there won't be an easy fix to this.
What surprised me though is that Glidos doesn't show the white fog that dgVoodoo has. Perhaps this is another undocumented feature? Or it could of course be a faulty dgVoodoo setting by me. If anyone has an ATI card and knows how to get rid of the white fog, please let me know
Dege wrote:I was searching some docs about it on the net, but all I found was that somebody wrote a VDD that provided VESA support via DirectDraw
That sounds interesting. Did you find a link for download?
It's definately a driver issue, but does that bring us closer to the solution of the problem?
barev wrote:Though it seems that I am the only one here trying to run dgVooDoo on win98se
barev wrote:The fact is that the latest dgVoodoo v1.30c DOES NOT RUN on win98se but it seems that this is not the biggest problem as it also crashes it so that it is not able to start properly again. (...) No matter if I start the dgVooDoo configuration utility or the dos server process itself the beautifull BSOD (aka Blue Screen of Death) greets me with a vxd error. After that the windows 98 se installation itself is doomed as it never starts up again after restart. This means that everytime you try to run dgVooDoo you need to reinstall windows and unfortunately I am unaware of the cause.
... but just when you are about to enter the main menu, DOS4GW.EXE crashes with a page fault exception. There's nothing I can do to get dgVoodoo working, and I've trying almost everything (changing setup options, windowed/full screen, updating DOS4GW 1.97 to DOS4G 2.01, and so on)
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