First post, by brazzjazz
I've been fiddling around with KISS Psycho Circus: The Nightmare Child (2000), and as a way to address some glitches I have come across the "DDrawCompat" DDraw Wrapper, which I have been using. Unfortunately, since it is a ddraw.dll, I cannot use dgVoodoo anymore, since it also uses a ddraw.dll. Is there a way to load both libraries, or are they necessarily mutually exclusive? I employ dgVoodoo 2 for loading ReShade, since it needs its DirectX 11 functionality (ReShade only goes down to DirectX 9).
BOW to the GTX 970 Master Race! 4 (read: 3.5) gigs of precious GDDR5 random-access memory will kick your sorry ass.
Specs: Intel Xeon E3-1231 v3, MSI GTX 970 @1454/3893 MHz, 16 GB DDR3-1600, Win10 x64 20H2