First post, by hooby
I have been playing through the game recently using software rendering and am just trying to get 3D working.
dgVoodoo looks terrific, but there is something going on between this game and full screen scaling.
Pretty much no matter what I try, the game will be stretched on my 1080p monitor.
I would like to run it at 800x600.
I have the Radeon setting for scaling to preserver aspect ratio, and it definitely works with OpenGL games.
I also tested it with Blade of Darkness (D3D with dgVoodoo) and scaling there works fine.
After going back through a few older versions of dgVoodoo, the issue is still there.
This is using the Steam exe of the game.
What's even more weird is that not even the built-in dgVoodoo scaling options have any effect; the game will still be stretched.
Any ideas?
Could it be due to how the game menu interacts with the 3D mode?
My system info:
Radeon Software Version - 18.12.2
Radeon Software Edition - Adrenalin 2019
Graphics Chipset - AMD Radeon (TM) R9 380 Series
Memory Size - 4096 MB
Memory Type - GDDR5
Core Clock - 980 MHz
Windows Version - Windows 10 (64 bit)
System Memory - 16 GB
CPU Type - Intel(R) Core(TM) i7-2600K CPU @ 3.40GHz