VOGONS


First post, by Maelu

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Rank Newbie
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Newbie

Hi,
After installing Ashita I can no longer make dgVoodoo work, with or without using Ashita.
It was working before installing Ashita.

I've tried to remove everything, do a FFXI file scan, and copying the files back, but it crashes on launch.
I tried latest version, WIP59 and WIP35, same result.
Using the d3d8.dll from atom0s d3d8 proxy gives me the same result as well.

The game runs when removing d3d8.dll, but performance is not good.

I see that FFXI was updated a few days ago, with an update to the config panel, not sure if there also where other files affected.

Has anyone else seen this?

Reply 1 of 3, by Dege

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l33t

Does the debug version of dgVoodoo say anything interesting (error)?
Maybe it's just because of a wrong dgv configuration file defining too low virtual video memory.
Crashes in 'out-of-video-memory' situations are typical: a game wants to create some resource, dgvoodoo gives back an error code with a NULL interface which is dereferenced later and the game just crashes.

Reply 2 of 3, by Maelu

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Replaced my current setup (Atom0s d3d8.dll) with dgVoodoo 2.55.4.1 dbg, configured it to 1024MB vram, and now it runs fine.

I do, however, need to put the DLLs on both the launcher folder, where pol.exe is AND in the game folder, even though the game runs from pol.exe the whole time.
If not, the game will have low performance, as without custom d3d8.dll, and also crash.

Where can I find the logs from the debug version?