First post, by FerdGuill
Hello friends.
I met dgVoodoo recently and the first game I tested with it was Take No Prisoners. In game the best quality setting is D3D 16bit 800x600 but in this mode, some surfaces are without textures. For the game to be normal I need to use the 8bit 640x480 configuration (it is a great loss of visual quality).
Any configuration suggestions to apply in the dgVoodoo control panel that can fix this? I tried to change some things in the DirectX tab but they had no effect.