First post, by unmei220
Hi there. First of all, thanks for this wonderful wrapper.
I was following the discussion in the WIP versions thread until it got closed, specifically, the topic about "Artificial Academy 2" not being rendered correctly. Since I didn't see it mentioned anywhere else, or maybe I missed it, I want to mention that this problem affects all ILLUSION "anime-looking-style" DX9 games, including:
School Mate 1, School Mate Sweets!, @Home Mate, School Mate 2 and Artificial Academy 1. Wakeari!, Ore ga Shujinkou (I'm the Hero), Happy End Trigger and Musumakeup! are probably also affected, but I can't test them right now.
The good news is that it seems to be fixed with the compiled D3D9 version released on that thread, but v2.6 still renders them with problems; I guess the fix was not included in the last release.
I've also run into rendering problems using dgVoodoo2 with Sexy Beach 3 (DX9) when antialiasing is being applied.
Also, their first fully 3D game, "BIKŌ" which is a DX5 (or DX6) game has FPS problems (making it unplayable)... but I guess I'm the only one still running such ancient software.
The following screenshots were taken using v2.6 with default settings, and the results were the same in two different machines, one with W8.1x64 and a GTX 1050 Ti (399.24 drivers), the other with Vista and a GT 440 (341.44 drivers).
Sexy Beach 3 (DX9): Issues when applying AA. Noticeable when applying oils, or sometimes randomly. Black lines appear at the neck and across body.
No AA, or how it should look:
With AA through dgVoodoo2, in this case 8x:
BIKŌ (DX5?): Massive FPS drop. The game needs D3DRM.dll and W95/98/ME compatibility mode to work.