First post, by KatieCadet
While playing Richard Burns Rally (by SCI Games and Warthog Games, 2004) using the latest dgVoodoo 2.61, you will notice that after around 5-10 minutes of play, the trees, which are part of the scenery graphics, will quickly start to disappear. Playing without dgVoodoo appears to have no problem, but with dgVoodoo enabled, the aforementioned glitch occurs. I have the UK release from Sold Out Software, and I've already installed the official patches (v1.01 and v1.02).
Graphics Card: AMD Radeon RX 570 (MSI)
Operating System: Windows 10 64-bit
Processor: AMD Ryzen 5