First post, by ZellSF
So I've mentioned this before, but I'm retesting some titles for fun and this game has an annoying problem. It will only work at 640x480, mouse input is broken at higher resolutions (maybe because of resolution switching from 640x480 FMVs? I've tried skipping FMVs but it still doesn't work..). This is without AR correction, forced resolution or anything else.
This only happens with dgVoodoo, natively it's fine.
Obviously, resolution forcing works to make the game higher resolution, but it can't make the game widescreen (the game does support widescreen, but like all non-640x480 resolutions, it won't work with dgVoodoo).