First post, by MilkeyWilkey
Hi. I'm not sure if you can help me with this or is it even a right place to post it but
There is a problem with older Source titles like Half-Life 2 (mainly original builds) and SiN Emeregence commonly called as grey fog bug. What it looks like: some objects become increasingly grey the further you are from them, sometimes to the point they start to fade right in front of you. The only known workaround if you happen to get it is to force the game into DX8.1 mode or below but that's hardly a solution. I don't know for sure what causes it - video drivers, directx version or combination of both but it seems that it may occur on both nvidia and ati cards. There was also mentioning that enabling Catalyst AI may fix it for ati owners but it's a deprecated feature now.
So the question is: can it be fixed with dgvoodoo's d3d9 emulation? Right now it works exactly the same as without it.
Here are some pics comparing dx 8.1 (normal) and dx 9 (grey)