First post, by deton24
dgVoodoo successfully injects DX6 with proper ubi.ini settings/GXSetup, but causes more FPS dips than dxWrapper (DX6) which is also not completely deprived of them, though.
nGlide works the best with this game, but cannot be used with newly released complete texture mod, because of Glide API texture size limitation:
So dgVoodoo with ddraw.dll is the only option in this case.
Is there any chance to fix framerate in this game with DX6 mode in even distant future?
Do you recommend any specific dgVoodoo version for this game to get more performance?
It's pretty schematic. There is only 30 or 60 FPS in this game using DX6. Nothing between. More often 30 FPS.
Lot of people complain about it. The same is with DXwrapper.
No matter if it's with or without texture mod.
dgVoodoo Glide wrapper performance is also not so good by the way.