First post, by eddman
dgVoodoo 2.72
Windows 10 64-bit / 19042.630
Geforce GTX 1060 6GB / Driver: 456.71
Monitor: 1080p / HDMI
I don't have much experience with dgvoodoo or wrappers in general.
In max payne, the FPS is capped to my monitor's frequency, e.g. 60 fps when set at 60 hz, 75 fps when set at 75 hz. I tested both D3D11 and 12 at different feature sets; no change.
I've attempted the following:
1. vsync is disabled in both the driver and dgvoodoo.
2. disabling Gamebar and Game Mode.
3. disabling fullscreen optimizations in game's shortcut.
The FPS is uncapped in modern games (no dgvoodoo) that I've tested; no issues.
I haven't tested dgvoodoo with other old games yet, so it might not even be limited to max payne.
EDIT: I know that the game behaves erratically at very high frame rates, but that's not the point. The issue is, why dgvoodoo caps the frame rate at all.
EDIT2: I also tested it with Hitman 2: Silent Assassin; same behavior.